pub enum ServerReadyState<S, C> {
Ready(Conn<S, Ready, C>),
Dirty {
conn: Conn<S, Ready, Dirty>,
status: TransactionStatus,
},
}Expand description
Ready state produced from the status byte sent to the client.
Variants§
Ready(Conn<S, Ready, C>)
Idle readiness retained the existing cleanliness index.
Dirty
Non-idle readiness made the connection dirty.
Trait Implementations§
Auto Trait Implementations§
impl<S, C> Freeze for ServerReadyState<S, C>where
S: Freeze,
impl<S, C> RefUnwindSafe for ServerReadyState<S, C>where
S: RefUnwindSafe,
C: RefUnwindSafe,
impl<S, C> Send for ServerReadyState<S, C>
impl<S, C> Sync for ServerReadyState<S, C>
impl<S, C> Unpin for ServerReadyState<S, C>
impl<S, C> UnsafeUnpin for ServerReadyState<S, C>where
S: UnsafeUnpin,
impl<S, C> UnwindSafe for ServerReadyState<S, C>where
S: UnwindSafe,
C: UnwindSafe,
Blanket Implementations§
Source§impl<'a, T, E> AsTaggedExplicit<'a, E> for Twhere
T: 'a,
impl<'a, T, E> AsTaggedExplicit<'a, E> for Twhere
T: 'a,
Source§impl<'a, T, E> AsTaggedImplicit<'a, E> for Twhere
T: 'a,
impl<'a, T, E> AsTaggedImplicit<'a, E> for Twhere
T: 'a,
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more