pub enum EntityList<E: Entity> {
NotLoaded,
Loaded(Vec<Arc<E>>),
}Variants§
Implementations§
Trait Implementations§
Source§impl<E: Clone + Entity> Clone for EntityList<E>
impl<E: Clone + Entity> Clone for EntityList<E>
Source§fn clone(&self) -> EntityList<E>
fn clone(&self) -> EntityList<E>
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl<'a, E: Entity> IntoIterator for &'a EntityList<E>
impl<'a, E: Entity> IntoIterator for &'a EntityList<E>
Source§impl<'a, E: Entity> IntoIterator for &'a mut EntityList<E>
impl<'a, E: Entity> IntoIterator for &'a mut EntityList<E>
Auto Trait Implementations§
impl<E> Freeze for EntityList<E>
impl<E> RefUnwindSafe for EntityList<E>where
E: RefUnwindSafe,
impl<E> Send for EntityList<E>
impl<E> Sync for EntityList<E>
impl<E> Unpin for EntityList<E>
impl<E> UnsafeUnpin for EntityList<E>
impl<E> UnwindSafe for EntityList<E>where
E: RefUnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more