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ViewportCamera

Struct ViewportCamera 

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pub struct ViewportCamera {
    pub x_min: f64,
    pub x_max: f64,
    pub y_min: f32,
    pub y_max: f32,
    pub color: [f32; 4],
    pub line_width: f32,
}
Expand description

Cámara 2D para controlar el Zoom y Pan en el gráfico con $0\text{ ms}$ de latencia en CPU.

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§x_min: f64§x_max: f64§y_min: f32§y_max: f32§color: [f32; 4]§line_width: f32

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impl ViewportCamera

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pub fn new(x_min: f64, x_max: f64, y_min: f32, y_max: f32) -> Self

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pub fn pan_x(&mut self, delta_x: f64)

Desplaza la cámara en el eje X (Pan horizontal).

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pub fn zoom_x(&mut self, center_x: f64, factor: f64)

Aplica Zoom centrado en una coordenada $X$.

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pub fn build_uniform(&self) -> CameraUniform

Genera la matriz de transformación ortográfica 4x4 mapeando las coordenadas del dataset a NDC (Normalized Device Coordinates: $[-1, 1]$).

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impl Default for ViewportCamera

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fn default() -> Self

Returns the “default value” for a type. Read more

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