pub struct ScrollPanel { /* private fields */ }Trait Implementations§
Source§impl Component for ScrollPanel
impl Component for ScrollPanel
Source§fn changed(&mut self, ctx: &Context<Self>, _old: &Self::Properties) -> bool
fn changed(&mut self, ctx: &Context<Self>, _old: &Self::Properties) -> bool
If the new total row height is different than last time this component was rendered, we need to double-render to read the container’s potentially updated height.
Source§type Message = ScrollPanelMsg
type Message = ScrollPanelMsg
Messages are used to make Components dynamic and interactive. Simple
Component’s can declare their Message type to be
(). Complex Component’s
commonly use an enum to declare multiple Message types.Source§type Properties = ScrollPanelProps
type Properties = ScrollPanelProps
The Component’s properties. Read more
Source§fn update(&mut self, ctx: &Context<Self>, msg: Self::Message) -> bool
fn update(&mut self, ctx: &Context<Self>, msg: Self::Message) -> bool
Called when a new message is sent to the component via its scope. Read more
Source§fn view(&self, ctx: &Context<Self>) -> Html
fn view(&self, ctx: &Context<Self>) -> Html
Components define their visual layout using a JSX-style syntax through the use of the
html! procedural macro. The full guide to using the macro can be found in Yew’s
documentation. Read moreSource§fn rendered(&mut self, ctx: &Context<Self>, _first_render: bool)
fn rendered(&mut self, ctx: &Context<Self>, _first_render: bool)
The
rendered method is called after each time a Component is rendered but
before the browser updates the page. Read moreAuto Trait Implementations§
impl Freeze for ScrollPanel
impl !RefUnwindSafe for ScrollPanel
impl !Send for ScrollPanel
impl !Sync for ScrollPanel
impl Unpin for ScrollPanel
impl !UnwindSafe for ScrollPanel
Blanket Implementations§
Source§impl<T> BaseComponent for Twhere
T: Component + 'static,
impl<T> BaseComponent for Twhere
T: Component + 'static,
Source§type Properties = <T as Component>::Properties
type Properties = <T as Component>::Properties
The Component’s Properties.
Source§fn update(
&mut self,
ctx: &Context<T>,
msg: <T as BaseComponent>::Message,
) -> bool
fn update( &mut self, ctx: &Context<T>, msg: <T as BaseComponent>::Message, ) -> bool
Updates component’s internal state.
Source§fn changed(
&mut self,
ctx: &Context<T>,
old_props: &<T as BaseComponent>::Properties,
) -> bool
fn changed( &mut self, ctx: &Context<T>, old_props: &<T as BaseComponent>::Properties, ) -> bool
React to changes of component properties.
Source§fn view(&self, ctx: &Context<T>) -> Result<VNode, RenderError>
fn view(&self, ctx: &Context<T>) -> Result<VNode, RenderError>
Returns a component layout to be rendered.
Source§fn rendered(&mut self, ctx: &Context<T>, first_render: bool)
fn rendered(&mut self, ctx: &Context<T>, first_render: bool)
Notified after a layout is rendered.
Source§fn prepare_state(&self) -> Option<String>
fn prepare_state(&self) -> Option<String>
Prepares the server-side state.
§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> IntoPropValue<Option<T>> for T
impl<T> IntoPropValue<Option<T>> for T
Source§fn into_prop_value(self) -> Option<T>
fn into_prop_value(self) -> Option<T>
Convert
self to a value of a Properties struct.Source§impl<T> IntoPropValue<T> for T
impl<T> IntoPropValue<T> for T
Source§fn into_prop_value(self) -> T
fn into_prop_value(self) -> T
Convert
self to a value of a Properties struct.