pub struct LocationMap { /* private fields */ }
Expand description
A map of entity IDs to their storage locations.
Implementations§
Source§impl LocationMap
impl LocationMap
Sourcepub fn contains(&self, entity: Entity) -> bool
pub fn contains(&self, entity: Entity) -> bool
Returns true
if the location map contains the given entity.
Sourcepub fn insert(
&mut self,
ids: &[Entity],
arch: ArchetypeIndex,
_: ComponentIndex,
) -> Vec<EntityLocation>
pub fn insert( &mut self, ids: &[Entity], arch: ArchetypeIndex, _: ComponentIndex, ) -> Vec<EntityLocation>
Inserts a collection of adjacent entities into the location map.
Sourcepub fn set(&mut self, entity: Entity, location: EntityLocation)
pub fn set(&mut self, entity: Entity, location: EntityLocation)
Inserts or updates the location of an entity.
Sourcepub fn get(&self, entity: Entity) -> Option<EntityLocation>
pub fn get(&self, entity: Entity) -> Option<EntityLocation>
Returns the location of an entity.
Sourcepub fn remove(&mut self, entity: Entity) -> Option<EntityLocation>
pub fn remove(&mut self, entity: Entity) -> Option<EntityLocation>
Removes an entity from the location map.
Trait Implementations§
Source§impl Clone for LocationMap
impl Clone for LocationMap
Source§fn clone(&self) -> LocationMap
fn clone(&self) -> LocationMap
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Debug for LocationMap
impl Debug for LocationMap
Source§impl Default for LocationMap
impl Default for LocationMap
Source§fn default() -> LocationMap
fn default() -> LocationMap
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for LocationMap
impl RefUnwindSafe for LocationMap
impl Send for LocationMap
impl Sync for LocationMap
impl Unpin for LocationMap
impl UnwindSafe for LocationMap
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Component for T
impl<T> Component for T
Source§type Storage = PackedStorage<T>
type Storage = PackedStorage<T>
The storage type required to hold all instances of this component in a world.
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.Source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more