pub struct Registry<T>where
T: TypeKey,{ /* private fields */ }
Expand description
A world (de)serializer which describes how to (de)serialize the component types in a world.
The type parameter T
represents the key used in the serialized output to identify each
component type. The type keys used must uniquely identify each component type, and be stable
between recompiles.
See the legion_typeuuid crate for an example of a type key which is stable between compiles.
Implementations§
Source§impl<T> Registry<T>where
T: TypeKey,
impl<T> Registry<T>where
T: TypeKey,
Sourcepub fn on_unknown(&mut self, unknown: UnknownType)
pub fn on_unknown(&mut self, unknown: UnknownType)
Sets the behavior to use when a component type is unknown.
Sourcepub fn register<C>(&mut self, mapped_type_id: T)
pub fn register<C>(&mut self, mapped_type_id: T)
Registers a component type and its key with the registry.
Sourcepub fn register_auto_mapped<C>(&mut self)
pub fn register_auto_mapped<C>(&mut self)
Registers a component type and its key with the registry.
Sourcepub fn as_deserialize_into_world<'a, E>(
&'a self,
world: &'a mut World,
entity_serializer: &'a E,
) -> DeserializeIntoWorld<'a, Registry<T>, E>where
E: EntitySerializer,
pub fn as_deserialize_into_world<'a, E>(
&'a self,
world: &'a mut World,
entity_serializer: &'a E,
) -> DeserializeIntoWorld<'a, Registry<T>, E>where
E: EntitySerializer,
Constructs a serde::DeserializeSeed which will deserialize into an existing world.
Sourcepub fn as_deserialize<'a, E>(
&'a self,
entity_serializer: &'a E,
) -> DeserializeNewWorld<'a, Registry<T>, E>where
E: EntitySerializer,
pub fn as_deserialize<'a, E>(
&'a self,
entity_serializer: &'a E,
) -> DeserializeNewWorld<'a, Registry<T>, E>where
E: EntitySerializer,
Constructs a serde::DeserializeSeed which will deserialize into a new world.
Trait Implementations§
Source§impl<T> WorldDeserializer for Registry<T>where
T: TypeKey,
impl<T> WorldDeserializer for Registry<T>where
T: TypeKey,
Source§type TypeId = T
type TypeId = T
The stable type ID used to identify each component type in the serialized data.
Source§fn unmap_id(
&self,
type_id: &<Registry<T> as WorldDeserializer>::TypeId,
) -> Result<ComponentTypeId, UnknownType>
fn unmap_id( &self, type_id: &<Registry<T> as WorldDeserializer>::TypeId, ) -> Result<ComponentTypeId, UnknownType>
Converts the serialized type ID into a runtime component type ID.
Source§fn register_component(
&self,
type_id: <Registry<T> as WorldDeserializer>::TypeId,
layout: &mut EntityLayout,
)
fn register_component( &self, type_id: <Registry<T> as WorldDeserializer>::TypeId, layout: &mut EntityLayout, )
Adds the specified component to the given entity layout.
Source§fn deserialize_component_slice<'a, 'de, D>(
&self,
type_id: ComponentTypeId,
storage: UnknownComponentWriter<'a>,
deserializer: D,
) -> Result<(), <D as Deserializer<'de>>::Error>where
D: Deserializer<'de>,
fn deserialize_component_slice<'a, 'de, D>(
&self,
type_id: ComponentTypeId,
storage: UnknownComponentWriter<'a>,
deserializer: D,
) -> Result<(), <D as Deserializer<'de>>::Error>where
D: Deserializer<'de>,
Deserializes a slice of components and inserts them into the given storage.
Source§fn deserialize_component<'de, D>(
&self,
type_id: ComponentTypeId,
deserializer: D,
) -> Result<Box<[u8]>, <D as Deserializer<'de>>::Error>where
D: Deserializer<'de>,
fn deserialize_component<'de, D>(
&self,
type_id: ComponentTypeId,
deserializer: D,
) -> Result<Box<[u8]>, <D as Deserializer<'de>>::Error>where
D: Deserializer<'de>,
Deserializes a single component and returns it as a boxed u8 slice.
Source§impl<T> WorldSerializer for Registry<T>where
T: TypeKey,
impl<T> WorldSerializer for Registry<T>where
T: TypeKey,
Source§type TypeId = T
type TypeId = T
The stable type ID used to identify each component type in the serialized data.
Source§unsafe fn serialize_component<Ser>(
&self,
ty: ComponentTypeId,
ptr: *const u8,
serializer: Ser,
) -> Result<<Ser as Serializer>::Ok, <Ser as Serializer>::Error>where
Ser: Serializer,
unsafe fn serialize_component<Ser>(
&self,
ty: ComponentTypeId,
ptr: *const u8,
serializer: Ser,
) -> Result<<Ser as Serializer>::Ok, <Ser as Serializer>::Error>where
Ser: Serializer,
Serializes a single component. Read more
Source§fn map_id(
&self,
type_id: ComponentTypeId,
) -> Result<<Registry<T> as WorldSerializer>::TypeId, UnknownType>
fn map_id( &self, type_id: ComponentTypeId, ) -> Result<<Registry<T> as WorldSerializer>::TypeId, UnknownType>
Converts a runtime component type ID into the serialized type ID.
Source§unsafe fn serialize_component_slice<Ser>(
&self,
ty: ComponentTypeId,
storage: &(dyn UnknownComponentStorage + 'static),
archetype: ArchetypeIndex,
serializer: Ser,
) -> Result<<Ser as Serializer>::Ok, <Ser as Serializer>::Error>where
Ser: Serializer,
unsafe fn serialize_component_slice<Ser>(
&self,
ty: ComponentTypeId,
storage: &(dyn UnknownComponentStorage + 'static),
archetype: ArchetypeIndex,
serializer: Ser,
) -> Result<<Ser as Serializer>::Ok, <Ser as Serializer>::Error>where
Ser: Serializer,
Serializes a slice of components. Read more
Auto Trait Implementations§
impl<T> Freeze for Registry<T>
impl<T> RefUnwindSafe for Registry<T>where
T: RefUnwindSafe,
impl<T> Send for Registry<T>where
T: Send,
impl<T> Sync for Registry<T>where
T: Sync,
impl<T> Unpin for Registry<T>where
T: Unpin,
impl<T> UnwindSafe for Registry<T>where
T: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Component for T
impl<T> Component for T
Source§type Storage = PackedStorage<T>
type Storage = PackedStorage<T>
The storage type required to hold all instances of this component in a world.
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.Source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more