[][src]Struct pel::Context

pub struct Context { /* fields omitted */ }

Pel Context accessible in Events.

Methods

impl Context[src]

pub fn texture(&mut self) -> TextureHandle[src]

Returns handle to window pel texture, allowing direct modification.

Ideally, should only be accessed once in Events::draw.

See documentation of TextureHandle for more information.

pub fn resize_texture(&mut self, w: usize, h: usize)[src]

Resizes window pel texture.

Size is specified in logical pixels.

Auto Trait Implementations

impl !RefUnwindSafe for Context

impl !Send for Context

impl !Sync for Context

impl Unpin for Context

impl !UnwindSafe for Context

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.