VibePattern

Struct VibePattern 

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#[repr(C)]
pub struct VibePattern<'a> { pub durations: *const u32, pub num_segments: u32, pub phantom: PhantomData<&'a u32>, }

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§durations: *const u32

Pointer to an array of segment durations in on(off on)*off? order, up to 10_000ms each. There must be at least one duration!

§num_segments: u32

Length of the array.

§phantom: PhantomData<&'a u32>

Auto Trait Implementations§

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impl<'a> Freeze for VibePattern<'a>

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impl<'a> RefUnwindSafe for VibePattern<'a>

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impl<'a> !Send for VibePattern<'a>

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impl<'a> !Sync for VibePattern<'a>

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impl<'a> Unpin for VibePattern<'a>

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impl<'a> UnwindSafe for VibePattern<'a>

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impl<T> Any for T
where T: 'static + ?Sized,

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impl<T> BorrowMut<T> for T
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fn borrow_mut(&mut self) -> &mut T

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
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Calls U::from(self).

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impl<T, U> TryFrom<U> for T
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type Error = Infallible

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Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

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