pub struct ResMut<'a, T: Component> { /* private fields */ }Expand description
Mutable borrow of a singleton resource T.
Obtained as a system parameter; derefs to T.
Trait Implementations§
Source§impl<T> SystemParam for ResMut<'static, T>
impl<T> SystemParam for ResMut<'static, T>
type Item<'a> = ResMut<'a, T>
type State = ()
fn fetch<'a>( _state: &'a mut Self::State, world: &'a World, resource: &'a Resources, ) -> Self::Item<'a>
Source§fn requires() -> Vec<RequiredResource>
fn requires() -> Vec<RequiredResource>
Resource types this parameter unconditionally needs present to avoid
panicking. Used by
App to validate — before
running a non-convergent stage’s systems — that every hard
requirement is already satisfied, failing fast with a clear message
instead of panicking deep inside whichever system happens to run
first. Read moreAuto Trait Implementations§
impl<'a, T> !UnwindSafe for ResMut<'a, T>
impl<'a, T> Freeze for ResMut<'a, T>
impl<'a, T> RefUnwindSafe for ResMut<'a, T>where
T: RefUnwindSafe,
impl<'a, T> Send for ResMut<'a, T>
impl<'a, T> Sync for ResMut<'a, T>
impl<'a, T> Unpin for ResMut<'a, T>
impl<'a, T> UnsafeUnpin for ResMut<'a, T>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more