pub struct AudioOutput { /* private fields */ }Expand description
The audio output device — a resource, inserted by AudioPlugin.
Implementations§
Source§impl AudioOutput
impl AudioOutput
Sourcepub fn play(&self, sound: &Sound)
pub fn play(&self, sound: &Sound)
Fire-and-forget playback — plays out fully regardless of whether you
keep anything around afterward. For volume/pause/stop control, use
play_controlled instead.
Sourcepub fn play_looped(&self, sound: &Sound)
pub fn play_looped(&self, sound: &Sound)
Same as play, looped forever — stop it early via
play_controlled instead if you need to be
able to turn it off.
Sourcepub fn play_controlled(&self, sound: &Sound) -> PlayingSound
pub fn play_controlled(&self, sound: &Sound) -> PlayingSound
Same as play, but returns a PlayingSound handle
for volume/pause/stop control. Remember: dropping the handle stops
playback — keep it alive (e.g. as a component/resource field) for as
long as you want the sound to keep playing.
Auto Trait Implementations§
impl !RefUnwindSafe for AudioOutput
impl !UnwindSafe for AudioOutput
impl Freeze for AudioOutput
impl Send for AudioOutput
impl Sync for AudioOutput
impl Unpin for AudioOutput
impl UnsafeUnpin for AudioOutput
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impl<S, T> Duplex<S> for Twhere
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Source§impl<S> FromSample<S> for S
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Source§impl<T> Instrument for T
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