Structs§
- Render
Pass - A render pass, opaque — the value
ActiveFrame::begin_pass/render_contexthands back forWGPUBackend. There’s no way to reach the underlyingwgpu::RenderPassfrom outside this crate — every draw-time operation is a method here instead.
Enums§
- Index
Format - Index buffer element width — mirrors
wgpu::IndexFormat(which has exactly these two variants).