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CognitiveState

Struct CognitiveState 

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pub struct CognitiveState {
Show 13 fields pub input: String, pub stream_outputs: HashMap<String, LobeOutput>, pub synthesis_result: Option<String>, pub budget_tokens: Option<u32>, pub loaded_memories: Vec<String>, pub working_notes: Vec<WorkingNote>, pub current_plan: Option<String>, pub confidence: f64, pub quality_trend: Vec<f64>, pub error_history: Vec<String>, pub signals: Vec<CognitiveSignal>, pub negative_knowledge: Vec<NegativeKnowledge>, pub failure_records: Vec<FailureRecord>,
}
Expand description

State for the inner cognitive subgraph.

Defines the fields the cognitive architecture operates on. Separate from the outer task state. Implements State so it can be used with CompiledGraph<CognitiveState> directly.

§Merge semantics

Last-value-wins (replace): input, synthesis_result, budget_tokens, current_plan, confidence

Merge (HashMap extend): stream_outputs — new keys overwrite, old keys preserved. Key is CognitiveStream::lens or Lobe::name().

Append (Vec extend): loaded_memories, working_notes, quality_trend, error_history, signals, negative_knowledge, failure_records

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§input: String

The input prompt/task the agent is processing.

§stream_outputs: HashMap<String, LobeOutput>

Full outputs from each cognitive lobe, keyed by lobe name.

Stores the complete LobeOutput (content + confidence + signals + metadata) so the synthesizer receives lossless data. The key is Lobe::name().

§synthesis_result: Option<String>

The synthesized result from synthesis node.

§budget_tokens: Option<u32>

Token budget for cognitive processing (fraction of agent’s budget).

§loaded_memories: Vec<String>

Relevant memories loaded for this cognitive cycle.

§working_notes: Vec<WorkingNote>

Agent’s scratchpad — structured notes with categories.

§current_plan: Option<String>

What the agent thinks it should do next.

§confidence: f64

Confidence level (0.0-1.0), fed from matrix C value when available.

§quality_trend: Vec<f64>

Rolling quality scores — is the agent getting better or worse?

§error_history: Vec<String>

Record of errors/failures during this session.

§signals: Vec<CognitiveSignal>

Signals emitted by lobes for the outer graph to read.

§negative_knowledge: Vec<NegativeKnowledge>

Negative knowledge — things the agent learned NOT to do.

§failure_records: Vec<FailureRecord>

Structured failure records for pattern recognition.

Trait Implementations§

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impl Clone for CognitiveState

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fn clone(&self) -> CognitiveState

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for CognitiveState

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for CognitiveState

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fn default() -> CognitiveState

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for CognitiveState

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl NodeFn<CognitiveState> for LobeNode

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fn call( &self, state: &CognitiveState, ctx: &NodeContext, ) -> NodeFuture<CognitiveStateUpdate>

Execute the node with a state snapshot and execution context. Read more
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fn name(&self) -> &str

Human-readable name for logging and debugging
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impl Serialize for CognitiveState

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl State for CognitiveState

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type Update = CognitiveStateUpdate

The companion partial-update struct (all fields Optional)
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fn apply(&mut self, update: CognitiveStateUpdate)

Apply a partial update — each field uses its channel’s merge strategy

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impl<T> Any for T
where T: 'static + ?Sized,

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fn borrow(&self) -> &T

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impl<T> BorrowMut<T> for T
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fn borrow_mut(&mut self) -> &mut T

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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

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type Owned = T

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fn clone_into(&self, target: &mut T)

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impl<T, U> TryFrom<U> for T
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type Error = Infallible

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where T: for<'de> Deserialize<'de>,