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PathEvent

Struct PathEvent 

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pub struct PathEvent {
    pub segments: Vec<PathSegment>,
    pub paint_op: PaintOp,
    pub line_width: f64,
    pub stroking_color: Option<Color>,
    pub non_stroking_color: Option<Color>,
    pub ctm: [f64; 6],
    pub dash_pattern: Option<DashPattern>,
    pub fill_rule: Option<FillRule>,
}
Expand description

Information about a painted path.

Produced by the interpreter when a path is stroked, filled, or both. Contains the path geometry, paint operation, and graphics state at the time of painting.

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§segments: Vec<PathSegment>

The path segments making up this path.

§paint_op: PaintOp

The paint operation applied.

§line_width: f64

Stroke line width.

§stroking_color: Option<Color>

Stroking (outline) color.

§non_stroking_color: Option<Color>

Non-stroking (fill) color.

§ctm: [f64; 6]

Current transformation matrix at the time of painting.

§dash_pattern: Option<DashPattern>

Dash pattern for stroked paths.

§fill_rule: Option<FillRule>

Fill rule for filled paths.

Trait Implementations§

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impl Clone for PathEvent

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fn clone(&self) -> PathEvent

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for PathEvent

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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impl<T> Any for T
where T: 'static + ?Sized,

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fn borrow_mut(&mut self) -> &mut T

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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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