pub enum TransitionDirection {
Angle(u32),
None,
}Expand description
/Di: the direction a Wipe, Glitter, Fly, Cover, Uncover or Push
transition moves in.
Variants§
Angle(u32)
Degrees counterclockwise from left to right: 0, 90, 180, 270 or 315 in the table, 0 being the default.
None
The name None, meaningful for a Fly transition whose scale is not 1.
Trait Implementations§
Source§impl Clone for TransitionDirection
impl Clone for TransitionDirection
impl Copy for TransitionDirection
Source§impl Debug for TransitionDirection
impl Debug for TransitionDirection
Source§impl Default for TransitionDirection
impl Default for TransitionDirection
Source§fn default() -> TransitionDirection
fn default() -> TransitionDirection
Returns the “default value” for a type. Read more
impl Eq for TransitionDirection
Source§impl PartialEq for TransitionDirection
impl PartialEq for TransitionDirection
impl StructuralPartialEq for TransitionDirection
Auto Trait Implementations§
impl Freeze for TransitionDirection
impl RefUnwindSafe for TransitionDirection
impl Send for TransitionDirection
impl Sync for TransitionDirection
impl Unpin for TransitionDirection
impl UnsafeUnpin for TransitionDirection
impl UnwindSafe for TransitionDirection
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more