Struct pdf_writer::writers::ShadingPattern

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pub struct ShadingPattern<'a> { /* private fields */ }
Expand description

Writer for a shading pattern dictionary. PDF 1.3+.

This struct is created by Chunk::shading_pattern.

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impl<'a> ShadingPattern<'a>

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pub fn function_shading(&mut self) -> FunctionShading<'_>

Start writing the /Shading dictionary for a type 1, 2, or 3 shading.

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pub fn shading_ref(&mut self, id: Ref) -> &mut Self

Add an indirect reference to a /Shading dictionary or a shading stream.

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pub fn matrix(&mut self, matrix: [f32; 6]) -> &mut Self

Write the /Matrix attribute.

Sets the matrix to use for the pattern. Defaults to the identity matrix.

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pub fn ext_graphics(&mut self) -> ExtGraphicsState<'_>

Start writing the /ExtGState attribute.

Methods from Deref<Target = Dict<'a>>§

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pub fn len(&self) -> i32

The number of written pairs.

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pub fn is_empty(&self) -> bool

Whether no pairs have been written so far.

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pub fn insert(&mut self, key: Name<'_>) -> Obj<'_>

Start writing a pair with an arbitrary value.

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pub fn pair<T: Primitive>(&mut self, key: Name<'_>, value: T) -> &mut Self

Write a pair with a primitive value.

This is a shorthand for dict.insert(key).primitive(value).

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pub fn pairs<'n, T: Primitive>( &mut self, pairs: impl IntoIterator<Item = (Name<'n>, T)> ) -> &mut Self

Write a sequence of pairs with primitive values.

Trait Implementations§

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impl<'a> Deref for ShadingPattern<'a>

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type Target = Dict<'a>

The resulting type after dereferencing.
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fn deref(&self) -> &Self::Target

Dereferences the value.
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impl<'a> DerefMut for ShadingPattern<'a>

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fn deref_mut(&mut self) -> &mut Self::Target

Mutably dereferences the value.
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impl<'a, 'any> Rewrite<'a> for ShadingPattern<'any>

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type Output = ShadingPattern<'a>

The writer with the rewritten lifetime.
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impl<'a> Writer<'a> for ShadingPattern<'a>

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fn start(obj: Obj<'a>) -> Self

Start writing the object.

Auto Trait Implementations§

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impl<'a> Freeze for ShadingPattern<'a>

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impl<'a> RefUnwindSafe for ShadingPattern<'a>

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impl<'a> Send for ShadingPattern<'a>

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impl<'a> Sync for ShadingPattern<'a>

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impl<'a> Unpin for ShadingPattern<'a>

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impl<'a> !UnwindSafe for ShadingPattern<'a>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Finish for T

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fn finish(self)

Does nothing but move self, equivalent to drop.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.