pub struct Sphere {
pub base: BaseShape,
pub radius: Float,
pub z_min: Float,
pub z_max: Float,
pub theta_min: Float,
pub theta_max: Float,
pub phi_max: Float,
}
Fields§
§base: BaseShape
§radius: Float
§z_min: Float
§z_max: Float
§theta_min: Float
§theta_max: Float
§phi_max: Float
Implementations§
Trait Implementations§
Source§impl Shape for Sphere
impl Shape for Sphere
fn object_bound(&self) -> Bounds3f
fn world_bound(&self) -> Bounds3f
fn intersect(&self, r: &Ray) -> Option<(Float, SurfaceInteraction)>
fn intersect_p(&self, r: &Ray) -> bool
fn area(&self) -> Float
fn sample(&self, u: &Point2f) -> Option<(Interaction, Float)>
fn sample_from( &self, ref_: &Interaction, u: &Point2f, ) -> Option<(Interaction, Float)>
fn pdf(&self, _inter: &Interaction) -> Float
fn pdf_from(&self, inter: &Interaction, wi: &Vector3f) -> Float
fn solid_angle(&self, p: &Point3f, n_samples: i32) -> Float
impl StructuralPartialEq for Sphere
Auto Trait Implementations§
impl Freeze for Sphere
impl RefUnwindSafe for Sphere
impl Send for Sphere
impl Sync for Sphere
impl Unpin for Sphere
impl UnwindSafe for Sphere
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more