Struct Paraboloid

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pub struct Paraboloid {
    pub base: BaseShape,
    pub radius: Float,
    pub z_min: Float,
    pub z_max: Float,
    pub phi_max: Float,
}

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§base: BaseShape§radius: Float§z_min: Float§z_max: Float§phi_max: Float

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impl Paraboloid

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pub fn new( o2w: &Transform, w2o: &Transform, reverse_orientation: bool, radius: Float, z_min: Float, z_max: Float, phi_max: Float, ) -> Self

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impl Shape for Paraboloid

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fn object_bound(&self) -> Bounds3f

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fn world_bound(&self) -> Bounds3f

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fn intersect(&self, r: &Ray) -> Option<(Float, SurfaceInteraction)>

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fn intersect_p(&self, r: &Ray) -> bool

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fn area(&self) -> Float

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fn sample(&self, _u: &Point2f) -> Option<(Interaction, Float)>

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fn pdf(&self, _inter: &Interaction) -> Float

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fn sample_from( &self, ref_: &Interaction, u: &Point2f, ) -> Option<(Interaction, Float)>

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fn pdf_from(&self, inter: &Interaction, wi: &Vector3f) -> Float

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fn solid_angle(&self, p: &Point3f, n_samples: i32) -> Float

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