pub struct TranslucentMaterial { /* private fields */ }
Implementations§
Trait Implementations§
Source§impl Material for TranslucentMaterial
impl Material for TranslucentMaterial
fn compute_scattering_functions( &self, si: &mut SurfaceInteraction, arena: &mut MemoryArena, mode: TransportMode, _allow_multiple_lobes: bool, )
fn bump(&self, d: &Arc<dyn Texture<Float>>, si: &mut SurfaceInteraction)
Auto Trait Implementations§
impl Freeze for TranslucentMaterial
impl !RefUnwindSafe for TranslucentMaterial
impl !Send for TranslucentMaterial
impl !Sync for TranslucentMaterial
impl Unpin for TranslucentMaterial
impl !UnwindSafe for TranslucentMaterial
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Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more