pub struct MixMaterial { /* private fields */ }
Implementations§
Trait Implementations§
Source§impl Material for MixMaterial
impl Material for MixMaterial
fn compute_scattering_functions( &self, si: &mut SurfaceInteraction, arena: &mut MemoryArena, mode: TransportMode, allow_multiple_lobes: bool, )
fn bump(&self, d: &Arc<dyn Texture<Float>>, si: &mut SurfaceInteraction)
Auto Trait Implementations§
impl Freeze for MixMaterial
impl !RefUnwindSafe for MixMaterial
impl !Send for MixMaterial
impl !Sync for MixMaterial
impl Unpin for MixMaterial
impl !UnwindSafe for MixMaterial
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more