pub struct UVMapping2D {
pub su: Float,
pub sv: Float,
pub du: Float,
pub dv: Float,
}
Fields§
§su: Float
§sv: Float
§du: Float
§dv: Float
Implementations§
Trait Implementations§
Source§impl TextureMapping2D for UVMapping2D
impl TextureMapping2D for UVMapping2D
Auto Trait Implementations§
impl Freeze for UVMapping2D
impl RefUnwindSafe for UVMapping2D
impl Send for UVMapping2D
impl Sync for UVMapping2D
impl Unpin for UVMapping2D
impl UnwindSafe for UVMapping2D
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more