pub struct TransformedPrimitive { /* private fields */ }Implementations§
Source§impl TransformedPrimitive
impl TransformedPrimitive
pub fn new( primitive: &Arc<dyn Primitive>, primitive_to_world: &AnimatedTransform, ) -> Self
Trait Implementations§
Source§impl Primitive for TransformedPrimitive
impl Primitive for TransformedPrimitive
fn intersect(&self, r: &Ray) -> Option<SurfaceInteraction>
fn intersect_p(&self, r: &Ray) -> bool
fn get_area_light(&self) -> Option<Arc<dyn Light>>
fn get_material(&self) -> Option<Arc<dyn Material>>
fn compute_scattering_functions( &self, _si: &mut SurfaceInteraction, _arena: &mut MemoryArena, _mode: TransportMode, _allow_multiple_lobes: bool, )
fn world_bound(&self) -> Bounds3f
fn is_geometric(&self) -> bool
Auto Trait Implementations§
impl Freeze for TransformedPrimitive
impl !RefUnwindSafe for TransformedPrimitive
impl !Send for TransformedPrimitive
impl !Sync for TransformedPrimitive
impl Unpin for TransformedPrimitive
impl !UnwindSafe for TransformedPrimitive
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more