Struct Vector3

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pub struct Vector3<T> {
    pub x: T,
    pub y: T,
    pub z: T,
}

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§x: T§y: T§z: T

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impl<T: Copy> Vector3<T>

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pub fn new(x: T, y: T, z: T) -> Self

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impl<T: Copy + Default> Vector3<T>

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pub fn zero() -> Self

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impl<T: Copy + NumberType> Vector3<T>

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pub fn abs(&self) -> Self

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impl<T: Copy + PartialEq + FloatType + NumberType + Add<Output = T> + Sub<Output = T> + Mul<Output = T> + Div<Output = T> + MulAssign<T>> Vector3<T>

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pub fn abs_dot(&self, rhs: &Self) -> T

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impl<T: Copy + PartialEq + PartialOrd + FloatType + NumberType + Default + Neg<Output = T> + Add<Output = T> + Sub<Output = T> + Mul<Output = T> + Div<Output = T> + MulAssign<T>> Vector3<T>

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pub fn coordinate_system(d1: &Self) -> (Self, Self, Self)

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impl<T: Copy + PartialEq + FloatType + Add<Output = T> + Sub<Output = T> + Mul<Output = T> + Div<Output = T> + MulAssign<T>> Vector3<T>

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pub fn dot(&self, rhs: &Self) -> T

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pub fn length_squared(&self) -> T

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pub fn length(&self) -> T

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pub fn normalize(&self) -> Self

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pub fn distance_squared(a: &Self, b: &Self) -> T

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pub fn distance(a: &Self, b: &Self) -> T

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pub fn cross(v1: &Self, v2: &Self) -> Self

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pub fn mul_assign(&mut self, f: T)

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impl<T: Add<Output = T>> Add for Vector3<T>

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type Output = Vector3<T>

The resulting type after applying the + operator.
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fn add(self, rhs: Vector3<T>) -> Vector3<T>

Performs the + operation. Read more
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impl<T: AddAssign<T>> AddAssign for Vector3<T>

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fn add_assign(&mut self, rhs: Self)

Performs the += operation. Read more
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impl<T: Clone> Clone for Vector3<T>

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fn clone(&self) -> Vector3<T>

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<T: Debug> Debug for Vector3<T>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<T: Default> Default for Vector3<T>

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fn default() -> Vector3<T>

Returns the “default value” for a type. Read more
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impl<T: Div<Output = T> + Copy> Div<T> for Vector3<T>

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type Output = Vector3<T>

The resulting type after applying the / operator.
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fn div(self, rhs: T) -> Vector3<T>

Performs the / operation. Read more
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impl<T: DivAssign<T> + Copy> DivAssign<T> for Vector3<T>

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fn div_assign(&mut self, rhs: T)

Performs the /= operation. Read more
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impl<T: DivAssign<T>> DivAssign for Vector3<T>

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fn div_assign(&mut self, rhs: Self)

Performs the /= operation. Read more
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impl<T: Copy> From<&[T]> for Vector3<T>

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fn from(value: &[T]) -> Self

Converts to this type from the input type.
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impl<T: Copy> From<[T; 3]> for Vector3<T>

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fn from(value: [T; 3]) -> Self

Converts to this type from the input type.
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impl<T: Copy> From<(T, T, T)> for Vector3<T>

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fn from(value: (T, T, T)) -> Self

Converts to this type from the input type.
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impl<T: Copy> From<T> for Vector3<T>

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fn from(value: T) -> Self

Converts to this type from the input type.
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impl<T> Index<usize> for Vector3<T>

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type Output = T

The returned type after indexing.
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fn index(&self, i: usize) -> &Self::Output

Performs the indexing (container[index]) operation. Read more
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impl<T> IndexMut<usize> for Vector3<T>

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fn index_mut(&mut self, i: usize) -> &mut Self::Output

Performs the mutable indexing (container[index]) operation. Read more
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impl<T: Mul<Output = T> + Copy> Mul<T> for Vector3<T>

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type Output = Vector3<T>

The resulting type after applying the * operator.
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fn mul(self, rhs: T) -> Vector3<T>

Performs the * operation. Read more
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impl Mul<Vector3<f32>> for f32

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type Output = Vector3<f32>

The resulting type after applying the * operator.
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fn mul(self, rhs: Vector3<f32>) -> Vector3<f32>

Performs the * operation. Read more
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impl Mul<Vector3<f64>> for f64

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type Output = Vector3<f64>

The resulting type after applying the * operator.
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fn mul(self, rhs: Vector3<f64>) -> Vector3<f64>

Performs the * operation. Read more
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impl Mul<Vector3<i32>> for i32

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type Output = Vector3<i32>

The resulting type after applying the * operator.
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fn mul(self, rhs: Vector3<i32>) -> Vector3<i32>

Performs the * operation. Read more
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impl<T: Mul<Output = T>> Mul for Vector3<T>

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type Output = Vector3<T>

The resulting type after applying the * operator.
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fn mul(self, rhs: Vector3<T>) -> Vector3<T>

Performs the * operation. Read more
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impl<T: MulAssign<T> + Copy> MulAssign<T> for Vector3<T>

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fn mul_assign(&mut self, rhs: T)

Performs the *= operation. Read more
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impl<T: MulAssign<T>> MulAssign for Vector3<T>

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fn mul_assign(&mut self, rhs: Self)

Performs the *= operation. Read more
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impl<T: Neg<Output = T>> Neg for Vector3<T>

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type Output = Vector3<T>

The resulting type after applying the - operator.
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fn neg(self) -> Self::Output

Performs the unary - operation. Read more
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impl<T: PartialEq> PartialEq for Vector3<T>

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fn eq(&self, other: &Vector3<T>) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<T: Sub<Output = T>> Sub for Vector3<T>

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type Output = Vector3<T>

The resulting type after applying the - operator.
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fn sub(self, rhs: Vector3<T>) -> Vector3<T>

Performs the - operation. Read more
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impl<T: SubAssign<T>> SubAssign for Vector3<T>

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fn sub_assign(&mut self, rhs: Self)

Performs the -= operation. Read more
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impl<T: Copy> Copy for Vector3<T>

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impl<T> StructuralPartialEq for Vector3<T>

Auto Trait Implementations§

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impl<T> Freeze for Vector3<T>
where T: Freeze,

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impl<T> RefUnwindSafe for Vector3<T>
where T: RefUnwindSafe,

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impl<T> Send for Vector3<T>
where T: Send,

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impl<T> Sync for Vector3<T>
where T: Sync,

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impl<T> Unpin for Vector3<T>
where T: Unpin,

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impl<T> UnwindSafe for Vector3<T>
where T: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<!> for T

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fn from(t: !) -> T

Converts to this type from the input type.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<R, P> ReadPrimitive<R> for P
where R: Read + ReadEndian<P>, P: Default,

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fn read_from_little_endian(read: &mut R) -> Result<Self, Error>

Read this value from the supplied reader. Same as ReadEndian::read_from_little_endian().
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fn read_from_big_endian(read: &mut R) -> Result<Self, Error>

Read this value from the supplied reader. Same as ReadEndian::read_from_big_endian().
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fn read_from_native_endian(read: &mut R) -> Result<Self, Error>

Read this value from the supplied reader. Same as ReadEndian::read_from_native_endian().
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.