Struct pax_std::primitives::Rectangle
source · pub struct Rectangle {
pub stroke: Property<Stroke>,
pub fill: Property<Fill>,
pub corner_radii: Property<RectangleCornerRadii>,
}
Fields§
§stroke: Property<Stroke>
§fill: Property<Fill>
§corner_radii: Property<RectangleCornerRadii>
Trait Implementations§
source§impl Interpolatable for Rectangle
impl Interpolatable for Rectangle
fn interpolate(&self, _other: &Self, _t: f64) -> Self
Auto Trait Implementations§
impl !RefUnwindSafe for Rectangle
impl !Send for Rectangle
impl !Sync for Rectangle
impl Unpin for Rectangle
impl !UnwindSafe for Rectangle
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T, U> RoundInto<U> for Twhere
U: RoundFrom<T>,
impl<T, U> RoundInto<U> for Twhere
U: RoundFrom<T>,
source§fn round_into(self) -> U
fn round_into(self) -> U
Performs the conversion.