Skip to main content

SurfaceReplayCoordinator

Struct SurfaceReplayCoordinator 

Source
pub struct SurfaceReplayCoordinator { /* private fields */ }
Expand description

Shared coordinator for physical-surface replay after a layer layout retarget.

This tracks surface indices and replay regions, not scene-node coverage. The runtime scene index selects nodes; backends apply surface indices to their own renderer objects.

Implementations§

Source§

impl SurfaceReplayCoordinator

Source

pub fn remap_surfaces(&mut self, layer: usize, old_indices: &[usize])

Remap pending replay work after eviction or reordering, dropping work for removed surfaces. old_indices[new_index] identifies the surviving renderer in the previous surface vector.

Source

pub fn targeted_replay_scope(&self, layer: usize) -> Option<Vec<usize>>

Source

pub fn targeted_or_all_indices( &self, layer: usize, renderer_count: usize, ) -> Vec<usize>

Source

pub fn clear_targeted_replay_scope(&mut self, layer: usize)

Source

pub fn set_targeted_replay_batches( &mut self, layer: usize, batches: Vec<Vec<usize>>, bounds_by_surface: HashMap<usize, Vec<Rect>>, )

Source

pub fn advance_targeted_replay_queue(&mut self, layer: usize) -> bool

Source

pub fn truncate_layers(&mut self, layer_count: usize)

Source

pub fn targeted_replay_surface_bounds( &self, layer: usize, fallback_bounds: impl FnMut(usize) -> Option<Rect>, ) -> Option<Vec<Rect>>

Trait Implementations§

Source§

impl Default for SurfaceReplayCoordinator

Source§

fn default() -> Self

Returns the “default value” for a type. Read more

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
where ST: ?Sized, DT: ?Sized,

Source§

impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
where ST: ?Sized, DT: ?Sized,

Source§

impl<T> Downcast<T> for T

Source§

fn downcast(&self) -> &T

Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> Read<Exclusive, BecauseExclusive> for T
where T: ?Sized,

Source§

impl<T> RoundFrom<T> for T

Source§

fn round_from(x: T) -> T

Performs the conversion.
Source§

impl<T, U> RoundInto<U> for T
where U: RoundFrom<T>,

Source§

fn round_into(self) -> U

Performs the conversion.
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = !

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, !>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
Source§

impl<S, T> Upcast<T> for S
where T: UpcastFrom<S> + ?Sized, S: ?Sized,

Source§

fn upcast(&self) -> &T
where Self: ErasableGeneric, T: Sized + ErasableGeneric<Repr = Self::Repr>,

Perform a zero-cost type-safe upcast to a wider ref type within the Wasm bindgen generics type system. Read more
Source§

fn upcast_into(self) -> T
where Self: Sized + ErasableGeneric, T: Sized + ErasableGeneric<Repr = Self::Repr>,

Perform a zero-cost type-safe upcast to a wider type within the Wasm bindgen generics type system. Read more
Source§

impl<T> Upcast<T> for T

Source§

fn upcast(&self) -> Option<&T>

Source§

impl<T> WasmNotSend for T
where T: Send,

Source§

impl<T> WasmNotSendSync for T

Source§

impl<T> WasmNotSync for T
where T: Sync,