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Module engine

Module engine 

Source

Modules§

layer_surface
layer_tiling
node_interface
occlusion
pax_gpu_render_context
piet_render_context

Structs§

ExpandedNode
This runtime owner stays on the UI thread. Transfer properties or delivery handles to workers instead.
Globals
Engine-wide reactive globals exposed to every component frame.
Handler
Runtime event handler thunk generated from template bindings.
HandlerRegistry
Map from event key to one or more handlers registered on an instance node.
PaxEngine
Singleton struct storing everything related to properties computation & rendering
RuntimeResolvedPropertyEntry
RuntimeSettingsCondition
RuntimeSettingsLayer
RuntimeSettingsSignatureEntry

Enums§

HandlerLocation
Selects the Rust state owner independently of the handler’s target NodeContext.
RuntimeSettingsSource

Type Aliases§

RuntimeResolvedPropertyColumns