Struct pax_runtime::conditional::ConditionalInstance
source · pub struct ConditionalInstance { /* private fields */ }Expand description
A special “control-flow” primitive, Conditional (if) allows for a
subtree of a component template to be rendered conditionally,
based on the value of the property boolean_expression.
The Pax compiler handles ConditionalInstance specially
with the if syntax in templates.
Trait Implementations§
source§impl InstanceNode for ConditionalInstance
impl InstanceNode for ConditionalInstance
fn instantiate(args: InstantiationArgs) -> Rc<Self>where
Self: Sized,
source§fn update(
self: Rc<Self>,
expanded_node: &Rc<ExpandedNode>,
context: &mut RuntimeContext
)
fn update( self: Rc<Self>, expanded_node: &Rc<ExpandedNode>, context: &mut RuntimeContext )
Updates the expanded node, recomputing it’s properties and possibly updating it’s children
source§fn handle_mount(
&self,
_expanded_node: &Rc<ExpandedNode>,
_context: &mut RuntimeContext
)
fn handle_mount( &self, _expanded_node: &Rc<ExpandedNode>, _context: &mut RuntimeContext )
Fires during the tick when a node is first attached to the render tree. For example,
this event fires by all nodes on the global first tick, and by all nodes in a subtree
when a
Conditional subsequently turns on a subtree (i.e. when the Conditionals criterion becomes true after being false through the end of at least 1 frame.)
A use-case: send a message to native renderers that a Text element should be rendered and trackedfn resolve_debug( &self, f: &mut Formatter<'_>, _expanded_node: Option<&ExpandedNode> ) -> Result
source§fn base(&self) -> &BaseInstance
fn base(&self) -> &BaseInstance
Retrieves the base instance, containing common functionality that all instances share
fn get_clipping_size( &self, _expanded_node: &ExpandedNode ) -> Option<(Size, Size)>
source§fn get_size(&self, expanded_node: &ExpandedNode) -> (Size, Size)
fn get_size(&self, expanded_node: &ExpandedNode) -> (Size, Size)
Returns the bounds of an InstanceNode. This computation requires a stateful
ExpandedNode, yet requires
customization at the trait-implementor level (dyn InstanceNode), thus this method accepts an expanded_node
parameter.
The default implementation retrieves the expanded_node’s crate::api::CommonProperties and crate::api::CommonPropertiessource§fn handle_native_patches(
&self,
expanded_node: &ExpandedNode,
context: &mut RuntimeContext
)
fn handle_native_patches( &self, expanded_node: &ExpandedNode, context: &mut RuntimeContext )
Used by elements that need to communicate across native rendering bridge (for example: Text, Clipping masks, scroll containers)
Called by engine after [
expand_node], passed calculated size and transform matrix coefficients for convenience
Expected to induce side-effects (if appropriate) via enqueueing messages to the native message queue Read moresource§fn handle_pre_render(
&self,
expanded_node: &ExpandedNode,
context: &mut RuntimeContext,
rcs: &mut dyn RenderContext
)
fn handle_pre_render( &self, expanded_node: &ExpandedNode, context: &mut RuntimeContext, rcs: &mut dyn RenderContext )
Second lifecycle method during each render loop, occurs after
properties have been computed, but before rendering
Example use-case: perform side-effects to the drawing contexts.
This is how [
Frame] performs clipping, for example.
Occurs in a pre-order traversal of the render tree.source§fn render(
&self,
expanded_node: &ExpandedNode,
context: &mut RuntimeContext,
rcs: &mut dyn RenderContext
)
fn render( &self, expanded_node: &ExpandedNode, context: &mut RuntimeContext, rcs: &mut dyn RenderContext )
Third lifecycle method during each render loop, occurs
after all descendents have been rendered.
Occurs in a post-order traversal of the render tree. Most primitives
are expected to draw their contents to the rendering context during this event.
source§fn handle_post_render(
&self,
context: &mut RuntimeContext,
rcs: &mut dyn RenderContext
)
fn handle_post_render( &self, context: &mut RuntimeContext, rcs: &mut dyn RenderContext )
Fourth and final lifecycle method during each render loop, occurs
after all descendents have been rendered AND the current node has been rendered.
Useful for clean-up, e.g. this is where
Frame cleans up the drawing contexts
to stop clipping.
Occurs in a post-order traversal of the render tree.source§fn handle_unmount(
&self,
expanded_node: &Rc<ExpandedNode>,
context: &mut RuntimeContext
)
fn handle_unmount( &self, expanded_node: &Rc<ExpandedNode>, context: &mut RuntimeContext )
Fires during element unmount, when an element is about to be removed from the render tree (e.g. by a
Conditional)
A use-case: send a message to native renderers that a Text element should be removedsource§fn handle_scroll(&self, args_scroll: ArgsScroll)
fn handle_scroll(&self, args_scroll: ArgsScroll)
Invoked by event interrupts to pass scroll information to render node
Auto Trait Implementations§
impl !RefUnwindSafe for ConditionalInstance
impl !Send for ConditionalInstance
impl !Sync for ConditionalInstance
impl Unpin for ConditionalInstance
impl !UnwindSafe for ConditionalInstance
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T, U> RoundInto<U> for Twhere
U: RoundFrom<T>,
impl<T, U> RoundInto<U> for Twhere
U: RoundFrom<T>,
source§fn round_into(self) -> U
fn round_into(self) -> U
Performs the conversion.