pub struct TouchStart {
pub touches: Vec<Touch>,
}
Expand description
A TouchStart occurs when the user touches an element.
The contained touches
represent a list of touch points.
Fields§
§touches: Vec<Touch>
Trait Implementations§
Source§impl Clone for TouchStart
impl Clone for TouchStart
Source§fn clone(&self) -> TouchStart
fn clone(&self) -> TouchStart
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreAuto Trait Implementations§
impl Freeze for TouchStart
impl RefUnwindSafe for TouchStart
impl Send for TouchStart
impl Sync for TouchStart
impl Unpin for TouchStart
impl UnwindSafe for TouchStart
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T, U> RoundInto<U> for Twhere
U: RoundFrom<T>,
impl<T, U> RoundInto<U> for Twhere
U: RoundFrom<T>,
Source§fn round_into(self) -> U
fn round_into(self) -> U
Performs the conversion.