pub struct TouchMove {
pub touches: Vec<Touch>,
}
Expand description
A TouchMove occurs when the user moves while touching an element.
The contained touches
represent a list of touch points.
Fields§
§touches: Vec<Touch>
Trait Implementations§
Auto Trait Implementations§
impl Freeze for TouchMove
impl RefUnwindSafe for TouchMove
impl Send for TouchMove
impl Sync for TouchMove
impl Unpin for TouchMove
impl UnwindSafe for TouchMove
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T, U> RoundInto<U> for Twhere
U: RoundFrom<T>,
impl<T, U> RoundInto<U> for Twhere
U: RoundFrom<T>,
Source§fn round_into(self) -> U
fn round_into(self) -> U
Performs the conversion.