pub struct TouchEnd {
pub touches: Vec<Touch>,
}
Expand description
A TouchEnd occurs when the user stops touching an element.
The contained touches
represent a list of touch points.
Fields§
§touches: Vec<Touch>
Trait Implementations§
Auto Trait Implementations§
impl Freeze for TouchEnd
impl RefUnwindSafe for TouchEnd
impl Send for TouchEnd
impl Sync for TouchEnd
impl Unpin for TouchEnd
impl UnwindSafe for TouchEnd
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T, U> RoundInto<U> for Twhere
U: RoundFrom<T>,
impl<T, U> RoundInto<U> for Twhere
U: RoundFrom<T>,
Source§fn round_into(self) -> U
fn round_into(self) -> U
Performs the conversion.