Struct pax_runtime_api::Timeline 
source · pub struct Timeline {
    pub playhead_position: usize,
    pub frame_count: usize,
    pub is_playing: bool,
}Fields§
§playhead_position: usize§frame_count: usize§is_playing: boolAuto Trait Implementations§
impl Freeze for Timeline
impl RefUnwindSafe for Timeline
impl Send for Timeline
impl Sync for Timeline
impl Unpin for Timeline
impl UnwindSafe for Timeline
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
 
impl<T> BorrowMut<T> for Twhere
    T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
 
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T, U> RoundInto<U> for Twhere
    U: RoundFrom<T>,
 
impl<T, U> RoundInto<U> for Twhere
    U: RoundFrom<T>,
source§fn round_into(self) -> U
 
fn round_into(self) -> U
Performs the conversion.