Struct pax_message::FramePatch
source · #[repr(C)]pub struct FramePatch {
pub id_chain: Vec<u32>,
pub size_x: Option<f64>,
pub size_y: Option<f64>,
pub transform: Option<Vec<f64>>,
}Fields§
§id_chain: Vec<u32>§size_x: Option<f64>§size_y: Option<f64>§transform: Option<Vec<f64>>Trait Implementations§
source§impl Default for FramePatch
impl Default for FramePatch
source§fn default() -> FramePatch
fn default() -> FramePatch
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl RefUnwindSafe for FramePatch
impl Send for FramePatch
impl Sync for FramePatch
impl Unpin for FramePatch
impl UnwindSafe for FramePatch
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more