Expand description
Animation primitives: interpolation, easing curves, transition queues, and timelines. See also: properties.ease_to and properties.ease_to_later.
Structs§
- Timeline
- Minimal timeline state used by animation-oriented controls.
- Transition
Manager - Transition
Queue Entry
Enums§
- Duration
- A duration used by animation and transition systems.
- Easing
Curve - Pre-built easing curves for use in transitions, as well as a
Customvariant that can be used to specify an arbitrary easing curve via a functionf: f64 -> f64mapping a time on the unit interval to a multiplier on the unit interval.
Traits§
- Interpolatable
- Marks a value as able to participate in Pax property transitions.