pax_engine::math

Struct Vector2

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pub struct Vector2<W = Generic> {
    pub x: f64,
    pub y: f64,
    /* private fields */
}

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§x: f64§y: f64

Implementations§

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impl<W> Vector2<W>
where W: Space,

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pub fn new(x: f64, y: f64) -> Vector2<W>

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pub fn x() -> Vector2<W>

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pub fn y() -> Vector2<W>

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pub fn normal(&self) -> Vector2<W>

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pub fn normalize(self) -> Vector2<W>

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pub fn length_squared(&self) -> f64

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pub fn length(&self) -> f64

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pub fn coord_abs(&self) -> Vector2<W>

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pub fn project_onto(self, axis: Vector2<W>) -> Vector2<W>

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pub fn project_axis_aligned(self, other: Vector2<W>) -> Vector2<W>

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pub fn angle_to(self, other: Vector2<W>) -> Rotation

Returns the angle walking from self to other counter clockwise

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pub fn cross(self, other: Vector2<W>) -> f64

Returns the magnitude of the cross product as if both vectors had z value 0.0

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pub fn to_signums_of(&self, other: Vector2<W>) -> Vector2<W>

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pub fn to_point(&self) -> Point2<W>

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pub fn cast_space<WNew>(&self) -> Vector2<WNew>
where WNew: Space,

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pub fn rotate(&self, angle: Rotation) -> Vector2<W>

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pub fn rotate90(self) -> Vector2<W>

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pub fn mult(&self, other: Vector2<W>) -> Vector2<W>

Trait Implementations§

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impl<W> Add<Point2<W>> for Vector2<W>
where W: Space,

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type Output = Point2<W>

The resulting type after applying the + operator.
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fn add(self, rhs: Point2<W>) -> <Vector2<W> as Add<Point2<W>>>::Output

Performs the + operation. Read more
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impl<W> Add<Vector2<W>> for Point2<W>
where W: Space,

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type Output = Point2<W>

The resulting type after applying the + operator.
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fn add(self, rhs: Vector2<W>) -> <Point2<W> as Add<Vector2<W>>>::Output

Performs the + operation. Read more
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impl<W> Add<f64> for Vector2<W>
where W: Space,

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type Output = Vector2<W>

The resulting type after applying the + operator.
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fn add(self, rhs: f64) -> <Vector2<W> as Add<f64>>::Output

Performs the + operation. Read more
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impl<W> Add for Vector2<W>
where W: Space,

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type Output = Vector2<W>

The resulting type after applying the + operator.
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fn add(self, rhs: Vector2<W>) -> <Vector2<W> as Add>::Output

Performs the + operation. Read more
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impl<W> Clone for Vector2<W>
where W: Space,

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fn clone(&self) -> Vector2<W>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl CoercionRules for Vector2

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impl<W> Debug for Vector2<W>
where W: Space,

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl<W> Default for Vector2<W>
where W: Space,

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fn default() -> Vector2<W>

Returns the “default value” for a type. Read more
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impl<W> Div<f64> for Vector2<W>
where W: Space,

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type Output = Vector2<W>

The resulting type after applying the / operator.
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fn div(self, rhs: f64) -> <Vector2<W> as Div<f64>>::Output

Performs the / operation. Read more
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impl<W> Div for Vector2<W>
where W: Space,

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type Output = Vector2<W>

The resulting type after applying the / operator.
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fn div(self, rhs: Vector2<W>) -> <Vector2<W> as Div>::Output

Performs the / operation. Read more
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impl<W> Interpolatable for Vector2<W>
where W: Space,

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fn interpolate(&self, _other: &Self, _t: f64) -> Self

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impl<F, T> Mul<Vector2<F>> for Transform2<F, T>
where F: Space, T: Space,

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type Output = Vector2<T>

The resulting type after applying the * operator.
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fn mul(self, other: Vector2<F>) -> <Transform2<F, T> as Mul<Vector2<F>>>::Output

Performs the * operation. Read more
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impl<W> Mul<f64> for Vector2<W>
where W: Space,

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type Output = Vector2<W>

The resulting type after applying the * operator.
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fn mul(self, rhs: f64) -> <Vector2<W> as Mul<f64>>::Output

Performs the * operation. Read more
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impl<W> Mul for Vector2<W>
where W: Space,

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type Output = f64

The resulting type after applying the * operator.
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fn mul(self, rhs: Vector2<W>) -> <Vector2<W> as Mul>::Output

Performs the * operation. Read more
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impl<W> Neg for Vector2<W>
where W: Space,

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type Output = Vector2<W>

The resulting type after applying the - operator.
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fn neg(self) -> <Vector2<W> as Neg>::Output

Performs the unary - operation. Read more
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impl<W> PartialEq for Vector2<W>
where W: Space,

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fn eq(&self, other: &Vector2<W>) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<W> Sub<Vector2<W>> for Point2<W>
where W: Space,

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type Output = Point2<W>

The resulting type after applying the - operator.
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fn sub(self, rhs: Vector2<W>) -> <Point2<W> as Sub<Vector2<W>>>::Output

Performs the - operation. Read more
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impl<W> Sub<f64> for Vector2<W>
where W: Space,

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type Output = Vector2<W>

The resulting type after applying the - operator.
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fn sub(self, rhs: f64) -> <Vector2<W> as Sub<f64>>::Output

Performs the - operation. Read more
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impl<W> Sub for Vector2<W>
where W: Space,

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type Output = Vector2<W>

The resulting type after applying the - operator.
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fn sub(self, rhs: Vector2<W>) -> <Vector2<W> as Sub>::Output

Performs the - operation. Read more
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impl ToPaxValue for Vector2

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impl<W> Copy for Vector2<W>
where W: Space,

Auto Trait Implementations§

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impl<W> Freeze for Vector2<W>

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impl<W> RefUnwindSafe for Vector2<W>
where W: RefUnwindSafe,

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impl<W> Send for Vector2<W>
where W: Send,

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impl<W> Sync for Vector2<W>
where W: Sync,

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impl<W> Unpin for Vector2<W>
where W: Unpin,

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impl<W> UnwindSafe for Vector2<W>
where W: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<D> OwoColorize for D

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black<'a>(&'a self) -> FgColorDisplay<'a, Black, Self>

Change the foreground color to black
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fn on_black<'a>(&'a self) -> BgColorDisplay<'a, Black, Self>

Change the background color to black
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fn red<'a>(&'a self) -> FgColorDisplay<'a, Red, Self>

Change the foreground color to red
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fn on_red<'a>(&'a self) -> BgColorDisplay<'a, Red, Self>

Change the background color to red
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fn green<'a>(&'a self) -> FgColorDisplay<'a, Green, Self>

Change the foreground color to green
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fn on_green<'a>(&'a self) -> BgColorDisplay<'a, Green, Self>

Change the background color to green
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fn yellow<'a>(&'a self) -> FgColorDisplay<'a, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow<'a>(&'a self) -> BgColorDisplay<'a, Yellow, Self>

Change the background color to yellow
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fn blue<'a>(&'a self) -> FgColorDisplay<'a, Blue, Self>

Change the foreground color to blue
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fn on_blue<'a>(&'a self) -> BgColorDisplay<'a, Blue, Self>

Change the background color to blue
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fn magenta<'a>(&'a self) -> FgColorDisplay<'a, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta<'a>(&'a self) -> BgColorDisplay<'a, Magenta, Self>

Change the background color to magenta
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fn purple<'a>(&'a self) -> FgColorDisplay<'a, Magenta, Self>

Change the foreground color to purple
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fn on_purple<'a>(&'a self) -> BgColorDisplay<'a, Magenta, Self>

Change the background color to purple
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fn cyan<'a>(&'a self) -> FgColorDisplay<'a, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan<'a>(&'a self) -> BgColorDisplay<'a, Cyan, Self>

Change the background color to cyan
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fn white<'a>(&'a self) -> FgColorDisplay<'a, White, Self>

Change the foreground color to white
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fn on_white<'a>(&'a self) -> BgColorDisplay<'a, White, Self>

Change the background color to white
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fn default_color<'a>(&'a self) -> FgColorDisplay<'a, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color<'a>(&'a self) -> BgColorDisplay<'a, Default, Self>

Change the background color to the terminal default
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fn bright_black<'a>(&'a self) -> FgColorDisplay<'a, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black<'a>(&'a self) -> BgColorDisplay<'a, BrightBlack, Self>

Change the background color to bright black
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fn bright_red<'a>(&'a self) -> FgColorDisplay<'a, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red<'a>(&'a self) -> BgColorDisplay<'a, BrightRed, Self>

Change the background color to bright red
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fn bright_green<'a>(&'a self) -> FgColorDisplay<'a, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green<'a>(&'a self) -> BgColorDisplay<'a, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow<'a>(&'a self) -> FgColorDisplay<'a, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow<'a>(&'a self) -> BgColorDisplay<'a, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue<'a>(&'a self) -> FgColorDisplay<'a, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue<'a>(&'a self) -> BgColorDisplay<'a, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta<'a>(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta<'a>(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple<'a>(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple<'a>(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan<'a>(&'a self) -> FgColorDisplay<'a, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan<'a>(&'a self) -> BgColorDisplay<'a, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white<'a>(&'a self) -> FgColorDisplay<'a, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white<'a>(&'a self) -> BgColorDisplay<'a, BrightWhite, Self>

Change the background color to bright white
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fn bold<'a>(&'a self) -> BoldDisplay<'a, Self>

Make the text bold
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fn dimmed<'a>(&'a self) -> DimDisplay<'a, Self>

Make the text dim
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fn italic<'a>(&'a self) -> ItalicDisplay<'a, Self>

Make the text italicized
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fn underline<'a>(&'a self) -> UnderlineDisplay<'a, Self>

Make the text italicized
Make the text blink
Make the text blink (but fast!)
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fn reversed<'a>(&'a self) -> ReversedDisplay<'a, Self>

Swap the foreground and background colors
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fn hidden<'a>(&'a self) -> HiddenDisplay<'a, Self>

Hide the text
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fn strikethrough<'a>(&'a self) -> StrikeThroughDisplay<'a, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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impl<T> Pointable for T

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const ALIGN: usize = _

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T> RoundFrom<T> for T

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fn round_from(x: T) -> T

Performs the conversion.
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impl<T, U> RoundInto<U> for T
where U: RoundFrom<T>,

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fn round_into(self) -> U

Performs the conversion.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more
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impl<T> PropertyValue for T
where T: Default + Clone + Interpolatable + 'static,