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Renderer

Struct Renderer 

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pub struct Renderer<R: RenderContext> {
    pub backends: HashMap<String, R>,
    pub image_map: HashMap<String, R::Image>,
}

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§backends: HashMap<String, R>§image_map: HashMap<String, R::Image>

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impl<R: RenderContext> Renderer<R>

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pub fn new() -> Self

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pub fn add_context(&mut self, id: &str, context: R)

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pub fn remove_context(&mut self, id: &str)

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pub fn image_loaded(&self, path: &str) -> bool

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impl<R: RenderContext> RenderContext for Renderer<R>

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fn fill(&mut self, layer: &str, path: BezPath, brush: &PaintBrush)

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fn stroke(&mut self, layer: &str, path: BezPath, brush: &PaintBrush, width: f64)

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fn save(&mut self, layer: &str)

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fn clip(&mut self, layer: &str, path: BezPath)

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fn restore(&mut self, layer: &str)

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fn load_image(&mut self, path: &str, buf: &[u8], width: usize, height: usize)

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fn draw_image(&mut self, layer: &str, image_path: &str, rect: Rect)

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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where T: ?Sized,

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fn upcast_into(self) -> T
where Self: Sized + ErasableGeneric, T: Sized + ErasableGeneric<Repr = Self::Repr>,

Perform a zero-cost type-safe upcast to a wider type within the Wasm bindgen generics type system. Read more