pub struct InputDeviceManagers {
pub keyboard_manager: InputDeviceManager,
pub mouse_manager: InputDeviceManager,
pub gamepad_manager: InputDeviceManager,
}Fields§
§keyboard_manager: InputDeviceManager§mouse_manager: InputDeviceManager§gamepad_manager: InputDeviceManagerImplementations§
Auto Trait Implementations§
impl !Freeze for InputDeviceManagers
impl RefUnwindSafe for InputDeviceManagers
impl Send for InputDeviceManagers
impl Sync for InputDeviceManagers
impl Unpin for InputDeviceManagers
impl UnwindSafe for InputDeviceManagers
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more