pub struct BadgeProperties {
pub children: Html,
pub class: Classes,
pub read: bool,
pub screen_reader_text: AttrValue,
}Expand description
Properties for Badge
Fields§
§children: HtmlOptional Attributes
class: Classes§read: bool§screen_reader_text: AttrValueTrait Implementations§
Source§impl Clone for BadgeProperties
impl Clone for BadgeProperties
Source§fn clone(&self) -> BadgeProperties
fn clone(&self) -> BadgeProperties
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl PartialEq for BadgeProperties
impl PartialEq for BadgeProperties
Source§impl Properties for BadgeProperties
impl Properties for BadgeProperties
impl StructuralPartialEq for BadgeProperties
Auto Trait Implementations§
impl Freeze for BadgeProperties
impl !RefUnwindSafe for BadgeProperties
impl !Send for BadgeProperties
impl !Sync for BadgeProperties
impl Unpin for BadgeProperties
impl !UnwindSafe for BadgeProperties
Blanket Implementations§
§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§unsafe fn clone_to_uninit(&self, dest: *mut u8)
unsafe fn clone_to_uninit(&self, dest: *mut u8)
🔬This is a nightly-only experimental API. (
clone_to_uninit)Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoPropValue<Option<T>> for T
impl<T> IntoPropValue<Option<T>> for T
Source§fn into_prop_value(self) -> Option<T>
fn into_prop_value(self) -> Option<T>
Convert
self to a value of a Properties struct.Source§impl<T> IntoPropValue<T> for T
impl<T> IntoPropValue<T> for T
Source§fn into_prop_value(self) -> T
fn into_prop_value(self) -> T
Convert
self to a value of a Properties struct.