RadioProperties

Struct RadioProperties 

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pub struct RadioProperties {
Show 17 fields pub class: Classes, pub input_class: Classes, pub id: Option<String>, pub name: Option<AttrValue>, pub value: Option<AttrValue>, pub children: Children, pub checked: bool, pub reversed: bool, pub disabled: bool, pub description: Option<Html>, pub body: Option<Html>, pub onchange: Callback<()>, pub input_onclick: Option<Callback<MouseEvent>>, pub force_label: bool, pub ouia_id: Option<String>, pub ouia_type: OuiaComponentType, pub ouia_safe: OuiaSafe,
}
Expand description

Properties for Radio.

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§class: Classes

Additional classes added to the radio button.

§input_class: Classes

Additional classes added to the underlying input tag.

§id: Option<String>§name: Option<AttrValue>

The input control name, used to group radio buttons together.

§value: Option<AttrValue>§children: Children

The radio button label content.

§checked: bool§reversed: bool§disabled: bool§description: Option<Html>

A longer description text.

§body: Option<Html>

Additional content aligned with the label.

§onchange: Callback<()>

Event fired when the radio button is checked (but not when unchecked).

§input_onclick: Option<Callback<MouseEvent>>

Event fired when any part of the input is clicked. If you only want something to happen when the radio button itself is clicked then use onchange.

§force_label: bool

Creates a non-standalone input with a label, even if there are no children to this radio.

§ouia_id: Option<String>

OUIA Component id

§ouia_type: OuiaComponentType

OUIA Component Type

§ouia_safe: OuiaSafe

OUIA Component Safe

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impl PartialEq for RadioProperties

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fn eq(&self, other: &RadioProperties) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Properties for RadioProperties

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type Builder = RadioPropertiesBuilder

Builder that will be used to construct properties
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fn builder() -> Self::Builder

Entrypoint for building properties
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impl StructuralPartialEq for RadioProperties

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fn into(self) -> U

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impl<T> IntoPropValue<Option<T>> for T

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fn into_prop_value(self) -> Option<T>

Convert self to a value of a Properties struct.
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impl<T> IntoPropValue<T> for T

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fn into_prop_value(self) -> T

Convert self to a value of a Properties struct.
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type Error = Infallible

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Performs the conversion.
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type Error = <U as TryFrom<T>>::Error

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