Struct patternfly_yew::components::skeleton::Skeleton
source · pub struct Skeleton { /* private fields */ }
Expand description
The Skeleton component.
A skeleton is a type of loading state that allows you to expose content incrementally. For content that may take a long time to load, use a progress bar in place of a skeleton.
See: https://www.patternfly.org/components/skeleton
§Example
use patternfly_yew::prelude::*;
use yew::prelude::*;
#[function_component(Example)]
pub fn example() -> Html {
html!(
<Skeleton />
)
}
Trait Implementations§
source§impl BaseComponent for Skeletonwhere
Self: 'static,
impl BaseComponent for Skeletonwhere
Self: 'static,
§type Properties = SkeletonProperties
type Properties = SkeletonProperties
The Component’s Properties.
source§fn update(&mut self, _ctx: &Context<Self>, _msg: Self::Message) -> bool
fn update(&mut self, _ctx: &Context<Self>, _msg: Self::Message) -> bool
Updates component’s internal state.
source§fn changed(
&mut self,
_ctx: &Context<Self>,
_old_props: &Self::Properties
) -> bool
fn changed( &mut self, _ctx: &Context<Self>, _old_props: &Self::Properties ) -> bool
React to changes of component properties.
source§fn view(&self, ctx: &Context<Self>) -> HtmlResult
fn view(&self, ctx: &Context<Self>) -> HtmlResult
Returns a component layout to be rendered.
source§fn rendered(&mut self, _ctx: &Context<Self>, _first_render: bool)
fn rendered(&mut self, _ctx: &Context<Self>, _first_render: bool)
Notified after a layout is rendered.
source§fn prepare_state(&self) -> Option<String>
fn prepare_state(&self) -> Option<String>
Prepares the server-side state.
source§impl FunctionProvider for Skeleton
impl FunctionProvider for Skeleton
§type Properties = SkeletonProperties
type Properties = SkeletonProperties
Properties for the Function Component.
source§fn run(ctx: &mut HookContext, props: &Self::Properties) -> HtmlResult
fn run(ctx: &mut HookContext, props: &Self::Properties) -> HtmlResult
Auto Trait Implementations§
impl !Freeze for Skeleton
impl !RefUnwindSafe for Skeleton
impl !Send for Skeleton
impl !Sync for Skeleton
impl Unpin for Skeleton
impl !UnwindSafe for Skeleton
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoPropValue<Option<T>> for T
impl<T> IntoPropValue<Option<T>> for T
source§fn into_prop_value(self) -> Option<T>
fn into_prop_value(self) -> Option<T>
Convert
self
to a value of a Properties
struct.source§impl<T> IntoPropValue<T> for T
impl<T> IntoPropValue<T> for T
source§fn into_prop_value(self) -> T
fn into_prop_value(self) -> T
Convert
self
to a value of a Properties
struct.