Struct patternfly_yew::components::form::FormGroupValidated
source · pub struct FormGroupValidated<C>where
C: BaseComponent,{ /* private fields */ }
Trait Implementations§
source§impl<C> Component for FormGroupValidated<C>where
C: BaseComponent + ValidatingComponent,
<C as BaseComponent>::Properties: ValidatingComponentProperties<C::Value> + Clone,
impl<C> Component for FormGroupValidated<C>where
C: BaseComponent + ValidatingComponent,
<C as BaseComponent>::Properties: ValidatingComponentProperties<C::Value> + Clone,
§type Message = FormGroupValidatedMsg<C>
type Message = FormGroupValidatedMsg<C>
Messages are used to make Components dynamic and interactive. Simple
Component’s can declare their Message type to be
()
. Complex Component’s
commonly use an enum to declare multiple Message types.§type Properties = FormGroupValidatedProperties<C>
type Properties = FormGroupValidatedProperties<C>
The Component’s properties. Read more
source§fn update(&mut self, ctx: &Context<Self>, msg: Self::Message) -> bool
fn update(&mut self, ctx: &Context<Self>, msg: Self::Message) -> bool
Called when a new message is sent to the component via its scope. Read more
source§fn view(&self, ctx: &Context<Self>) -> Html
fn view(&self, ctx: &Context<Self>) -> Html
Components define their visual layout using a JSX-style syntax through the use of the
html!
procedural macro. The full guide to using the macro can be found in Yew’s
documentation. Read moresource§fn changed(
&mut self,
ctx: &Context<Self>,
_old_props: &Self::Properties
) -> bool
fn changed( &mut self, ctx: &Context<Self>, _old_props: &Self::Properties ) -> bool
Called when properties passed to the component change Read more
Auto Trait Implementations§
impl<C> Freeze for FormGroupValidated<C>
impl<C> RefUnwindSafe for FormGroupValidated<C>where
C: RefUnwindSafe,
impl<C> Send for FormGroupValidated<C>where
C: Send,
impl<C> Sync for FormGroupValidated<C>where
C: Sync,
impl<C> Unpin for FormGroupValidated<C>where
C: Unpin,
impl<C> UnwindSafe for FormGroupValidated<C>where
C: UnwindSafe,
Blanket Implementations§
source§impl<T> BaseComponent for Twhere
T: Component + 'static,
impl<T> BaseComponent for Twhere
T: Component + 'static,
§type Properties = <T as Component>::Properties
type Properties = <T as Component>::Properties
The Component’s Properties.
source§fn update(
&mut self,
ctx: &Context<T>,
msg: <T as BaseComponent>::Message
) -> bool
fn update( &mut self, ctx: &Context<T>, msg: <T as BaseComponent>::Message ) -> bool
Updates component’s internal state.
source§fn changed(
&mut self,
ctx: &Context<T>,
old_props: &<T as BaseComponent>::Properties
) -> bool
fn changed( &mut self, ctx: &Context<T>, old_props: &<T as BaseComponent>::Properties ) -> bool
React to changes of component properties.
source§fn view(&self, ctx: &Context<T>) -> Result<VNode, RenderError>
fn view(&self, ctx: &Context<T>) -> Result<VNode, RenderError>
Returns a component layout to be rendered.
source§fn rendered(&mut self, ctx: &Context<T>, first_render: bool)
fn rendered(&mut self, ctx: &Context<T>, first_render: bool)
Notified after a layout is rendered.
source§fn prepare_state(&self) -> Option<String>
fn prepare_state(&self) -> Option<String>
Prepares the server-side state.
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Instrument for T
impl<T> Instrument for T
source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoPropValue<Option<T>> for T
impl<T> IntoPropValue<Option<T>> for T
source§fn into_prop_value(self) -> Option<T>
fn into_prop_value(self) -> Option<T>
Convert
self
to a value of a Properties
struct.source§impl<T> IntoPropValue<T> for T
impl<T> IntoPropValue<T> for T
source§fn into_prop_value(self) -> T
fn into_prop_value(self) -> T
Convert
self
to a value of a Properties
struct.