Struct patternfly_yew::components::form::TextInputProperties
source · pub struct TextInputProperties {Show 23 fields
pub name: Option<AttrValue>,
pub id: Option<AttrValue>,
pub value: AttrValue,
pub size: Option<AttrValue>,
pub required: bool,
pub disabled: bool,
pub readonly: bool,
pub state: InputState,
pub icon: Option<Icon>,
pub type: TextInputType,
pub placeholder: Option<AttrValue>,
pub autofocus: bool,
pub form: Option<AttrValue>,
pub autocomplete: Option<AttrValue>,
pub inputmode: Option<AttrValue>,
pub enterkeyhint: Option<AttrValue>,
pub aria_describedby: Option<AttrValue>,
pub onchange: Callback<String>,
pub oninput: Callback<InputEvent>,
pub onvalidate: Callback<ValidationContext<String>>,
pub onkeydown: Callback<KeyboardEvent>,
pub onblur: Callback<FocusEvent>,
pub ref: NodeRef,
}Expand description
Properties for TextInput
Fields§
§name: Option<AttrValue>§id: Option<AttrValue>§value: AttrValue§size: Option<AttrValue>§required: bool§disabled: bool§readonly: bool§state: InputState§icon: Option<Icon>§type: TextInputType§placeholder: Option<AttrValue>§autofocus: bool§form: Option<AttrValue>§autocomplete: Option<AttrValue>§inputmode: Option<AttrValue>§enterkeyhint: Option<AttrValue>§aria_describedby: Option<AttrValue>§onchange: Callback<String>This event is triggered when the element’s value changes.
NOTE: Contrary to the HTML definition of onchange, the callback provides the full value of the input element and fires with every keystroke.
oninput: Callback<InputEvent>The element’s oninput event.
NOTE: In previous versions oninput behaved as does onchange now.
onvalidate: Callback<ValidationContext<String>>§onkeydown: Callback<KeyboardEvent>§onblur: Callback<FocusEvent>§ref: NodeRefTrait Implementations§
source§impl Clone for TextInputProperties
impl Clone for TextInputProperties
source§fn clone(&self) -> TextInputProperties
fn clone(&self) -> TextInputProperties
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moresource§impl PartialEq for TextInputProperties
impl PartialEq for TextInputProperties
source§fn eq(&self, other: &TextInputProperties) -> bool
fn eq(&self, other: &TextInputProperties) -> bool
This method tests for
self and other values to be equal, and is used
by ==.source§impl Properties for TextInputProperties
impl Properties for TextInputProperties
source§impl ValidatingComponentProperties<String> for TextInputProperties
impl ValidatingComponentProperties<String> for TextInputProperties
fn set_onvalidate(&mut self, onvalidate: Callback<ValidationContext<String>>)
fn set_input_state(&mut self, state: InputState)
impl StructuralPartialEq for TextInputProperties
Auto Trait Implementations§
impl !RefUnwindSafe for TextInputProperties
impl !Send for TextInputProperties
impl !Sync for TextInputProperties
impl Unpin for TextInputProperties
impl !UnwindSafe for TextInputProperties
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
source§impl<T> IntoPropValue<Option<T>> for T
impl<T> IntoPropValue<Option<T>> for T
source§fn into_prop_value(self) -> Option<T>
fn into_prop_value(self) -> Option<T>
Convert
self to a value of a Properties struct.source§impl<T> IntoPropValue<T> for T
impl<T> IntoPropValue<T> for T
source§fn into_prop_value(self) -> T
fn into_prop_value(self) -> T
Convert
self to a value of a Properties struct.