Struct patternfly_yew::EmptyState
source · pub struct EmptyState {}Trait Implementations§
source§impl Clone for EmptyState
impl Clone for EmptyState
source§fn clone(&self) -> EmptyState
fn clone(&self) -> EmptyState
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moresource§impl Component for EmptyState
impl Component for EmptyState
§type Message = ()
type Message = ()
Messages are used to make Components dynamic and interactive. Simple
Component’s can declare their Message type to be
(). Complex Component’s
commonly use an enum to declare multiple Message types. Read more§type Properties = Props
type Properties = Props
The Component’s properties. Read more
source§fn view(&self, ctx: &Context<Self>) -> Html
fn view(&self, ctx: &Context<Self>) -> Html
Components define their visual layout using a JSX-style syntax through the use of the
html! procedural macro. The full guide to using the macro can be found in Yew’s
documentation. Read moresource§fn update(&mut self, ctx: &Context<Self>, msg: Self::Message) -> bool
fn update(&mut self, ctx: &Context<Self>, msg: Self::Message) -> bool
Called when a new message is sent to the component via it’s scope. Read more
source§fn changed(&mut self, ctx: &Context<Self>) -> bool
fn changed(&mut self, ctx: &Context<Self>) -> bool
Called when properties passed to the component change Read more
source§impl PartialEq<EmptyState> for EmptyState
impl PartialEq<EmptyState> for EmptyState
source§fn eq(&self, other: &EmptyState) -> bool
fn eq(&self, other: &EmptyState) -> bool
impl StructuralPartialEq for EmptyState
Auto Trait Implementations§
impl RefUnwindSafe for EmptyState
impl Send for EmptyState
impl Sync for EmptyState
impl Unpin for EmptyState
impl UnwindSafe for EmptyState
Blanket Implementations§
source§impl<T> IntoPropValue<Option<T>> for T
impl<T> IntoPropValue<Option<T>> for T
source§fn into_prop_value(self) -> Option<T>
fn into_prop_value(self) -> Option<T>
Convert
self to a value of a Properties struct.source§impl<T> IntoPropValue<T> for T
impl<T> IntoPropValue<T> for T
source§fn into_prop_value(self) -> T
fn into_prop_value(self) -> T
Convert
self to a value of a Properties struct.