Struct patternfly_yew::SelectOption
source · pub struct SelectOption<K>where
K: 'static + Clone + PartialEq + Display + Debug,{ /* private fields */ }Trait Implementations§
source§impl<K> Component for SelectOption<K>where
K: 'static + Clone + PartialEq + Display + Debug,
impl<K> Component for SelectOption<K>where
K: 'static + Clone + PartialEq + Display + Debug,
§type Message = SelectOptionMsg
type Message = SelectOptionMsg
Messages are used to make Components dynamic and interactive. Simple
Component’s can declare their Message type to be
(). Complex Component’s
commonly use an enum to declare multiple Message types. Read more§type Properties = SelectOptionProps<K>
type Properties = SelectOptionProps<K>
The Component’s properties. Read more
source§fn update(&mut self, ctx: &Context<Self>, msg: Self::Message) -> bool
fn update(&mut self, ctx: &Context<Self>, msg: Self::Message) -> bool
Called when a new message is sent to the component via it’s scope. Read more
source§fn view(&self, ctx: &Context<Self>) -> Html
fn view(&self, ctx: &Context<Self>) -> Html
Components define their visual layout using a JSX-style syntax through the use of the
html! procedural macro. The full guide to using the macro can be found in Yew’s
documentation. Read moresource§fn changed(&mut self, ctx: &Context<Self>) -> bool
fn changed(&mut self, ctx: &Context<Self>) -> bool
Called when properties passed to the component change Read more
Auto Trait Implementations§
impl<K> !RefUnwindSafe for SelectOption<K>
impl<K> Send for SelectOption<K>where
K: Send,
impl<K> !Sync for SelectOption<K>
impl<K> Unpin for SelectOption<K>where
K: Unpin,
impl<K> UnwindSafe for SelectOption<K>where
K: UnwindSafe,
Blanket Implementations§
source§impl<T> IntoPropValue<Option<T>> for T
impl<T> IntoPropValue<Option<T>> for T
source§fn into_prop_value(self) -> Option<T>
fn into_prop_value(self) -> Option<T>
Convert
self to a value of a Properties struct.source§impl<T> IntoPropValue<T> for T
impl<T> IntoPropValue<T> for T
source§fn into_prop_value(self) -> T
fn into_prop_value(self) -> T
Convert
self to a value of a Properties struct.