Struct patternfly_yew::DropdownItemGroup [−][src]
pub struct DropdownItemGroup { /* fields omitted */ }Trait Implementations
impl Clone for DropdownItemGroup[src]
impl Clone for DropdownItemGroup[src]fn clone(&self) -> DropdownItemGroup[src]
fn clone(&self) -> DropdownItemGroup[src]Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0[src]
fn clone_from(&mut self, source: &Self)1.0.0[src]Performs copy-assignment from source. Read more
impl Component for DropdownItemGroup[src]
impl Component for DropdownItemGroup[src]type Message = ()
type Message = ()Messages are used to make Components dynamic and interactive. Simple
Component’s can declare their Message type to be (). Complex Component’s
commonly use an enum to declare multiple Message types. Read more
type Properties = DropdownItemGroupProps
type Properties = DropdownItemGroupPropsProperties are the inputs to a Component and should not mutated within a Component. They are passed to a Component using a JSX-style syntax. Read more
fn create(props: Self::Properties, _link: ComponentLink<Self>) -> Self[src]
fn create(props: Self::Properties, _link: ComponentLink<Self>) -> Self[src]Components are created with their properties as well as a ComponentLink which
can be used to send messages and create callbacks for triggering updates. Read more
fn update(&mut self, _msg: Self::Message) -> ShouldRender[src]
fn update(&mut self, _msg: Self::Message) -> ShouldRender[src]Components handle messages in their update method and commonly use this method
to update their state and (optionally) re-render themselves. Read more
fn change(&mut self, props: Self::Properties) -> ShouldRender[src]
fn change(&mut self, props: Self::Properties) -> ShouldRender[src]When the parent of a Component is re-rendered, it will either be re-created or
receive new properties in the change lifecycle method. Component’s can choose
to re-render if the new properties are different than the previously
received properties. Most Component’s will use props with a PartialEq
impl and will be implemented like this: Read more
fn view(&self) -> Html[src]
fn view(&self) -> Html[src]Components define their visual layout using a JSX-style syntax through the use of the
html! procedural macro. The full guide to using the macro can be found in Yew’s
documentation. Read more
impl PartialEq<DropdownItemGroup> for DropdownItemGroup[src]
impl PartialEq<DropdownItemGroup> for DropdownItemGroup[src]fn eq(&self, other: &DropdownItemGroup) -> bool[src]
fn eq(&self, other: &DropdownItemGroup) -> bool[src]This method tests for self and other values to be equal, and is used
by ==. Read more
fn ne(&self, other: &DropdownItemGroup) -> bool[src]
fn ne(&self, other: &DropdownItemGroup) -> bool[src]This method tests for !=.
impl StructuralPartialEq for DropdownItemGroup[src]
Auto Trait Implementations
impl !RefUnwindSafe for DropdownItemGroup
impl !Send for DropdownItemGroup
impl !Sync for DropdownItemGroup
impl Unpin for DropdownItemGroup
impl !UnwindSafe for DropdownItemGroup
Blanket Implementations
impl<T> BorrowMut<T> for T where
T: ?Sized, [src]
impl<T> BorrowMut<T> for T where
T: ?Sized, [src]pub fn borrow_mut(&mut self) -> &mut T[src]
pub fn borrow_mut(&mut self) -> &mut T[src]Mutably borrows from an owned value. Read more
impl<COMP> Renderable for COMP where
COMP: Component, [src]
impl<COMP> Renderable for COMP where
COMP: Component, [src]impl<T> ToOwned for T where
T: Clone, [src]
impl<T> ToOwned for T where
T: Clone, [src]type Owned = T
type Owned = TThe resulting type after obtaining ownership.
pub fn to_owned(&self) -> T[src]
pub fn to_owned(&self) -> T[src]Creates owned data from borrowed data, usually by cloning. Read more
pub fn clone_into(&self, target: &mut T)[src]
pub fn clone_into(&self, target: &mut T)[src]🔬 This is a nightly-only experimental API. (toowned_clone_into)
recently added
Uses borrowed data to replace owned data, usually by cloning. Read more
impl<T> Any for T where
T: Any,
T: Any,
impl<T> CloneAny for T where
T: Any + Clone,
T: Any + Clone,