pub enum RenderTarget<'a, D>where
D: Device,{
Default,
Framebuffer(&'a D::Framebuffer),
}
Variants§
Default
Framebuffer(&'a D::Framebuffer)
Trait Implementations§
Source§impl<'a, D> Clone for RenderTarget<'a, D>
impl<'a, D> Clone for RenderTarget<'a, D>
Source§fn clone(&self) -> RenderTarget<'a, D>
fn clone(&self) -> RenderTarget<'a, D>
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl<'a, D> Debug for RenderTarget<'a, D>
impl<'a, D> Debug for RenderTarget<'a, D>
impl<'a, D> Copy for RenderTarget<'a, D>
Auto Trait Implementations§
impl<'a, D> Freeze for RenderTarget<'a, D>
impl<'a, D> RefUnwindSafe for RenderTarget<'a, D>
impl<'a, D> Send for RenderTarget<'a, D>
impl<'a, D> Sync for RenderTarget<'a, D>
impl<'a, D> Unpin for RenderTarget<'a, D>
impl<'a, D> UnwindSafe for RenderTarget<'a, D>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more