Struct pathfinder::Map

source ·
pub struct Map {
    pub image: Option<ImageBuffer<Rgba<u8>, Vec<u8>>>,
    pub add: (i16, i16),
    pub size: u32,
}

Fields§

§image: Option<ImageBuffer<Rgba<u8>, Vec<u8>>>§add: (i16, i16)§size: u32

Implementations§

Creates a new map, no parameters are intially required and are generated automatically when calling Map::map.

Saves the image to disk. Can be absolute or relative path.

Examples
let nodes = Node::from_list(&[(0, 0), (10, 10)]);
Map::new()
    .map(&nodes)
    .save(Path::new("/tmp/example.png"))
    .unwrap();

Maps any struct that has implemented Draw, on to an ImageBuffer.

Examples
let nodes: Vec<Node> = vec![
    Node::new("1", Coordinate::new(0, 0)),
    Node::new("2", Coordinate::new(100, 100)),
];
// Add content to vectors.
let mut map = Map::new();
map = map.map(&nodes);

Trait Implementations§

Returns a copy of the value. Read more
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Auto Trait Implementations§

Blanket Implementations§

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