pub struct HashMapBufferAttributePusher<'a> { /* private fields */ }
Expand description

Helper struct to push point data into a HashMapBuffer attribute by attribute. This allows constructing a point buffer from multiple ranges of attribute data, since regular point buffers do not allow pushing just a single attribute into the buffer, as buffers always have to store complete points (even with columnar memory layout)

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impl<'a> HashMapBufferAttributePusher<'a>

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pub fn push_attribute_range<T: PrimitiveType>( &mut self, attribute: &PointAttributeDefinition, data: &[T] )

Push a range of values for the given attribute into the underlying buffer. The first range of values that is pushed in this way determines the expected number of points that will be added to the buffer. Consecutive calls to push_attribute_range will assert that data.len() matches the expected count.

Panics

If attribute is not part of the PointLayout of the underlying buffer.
If T::data_type() does not match attribute.datatype().
If this is not the first call to push_attribute_range, and data.len() does not match the length of the data that was passed to the first invocation of push_attribute_range

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pub fn done(self)

Commit all pushed data into the underlying buffer. This function checks that there is the correct amount of data for all expected attributes in the PointLayout of the underlying buffer and will panic otherwise

Panics

If there is missing data for at least one of the attributes in the PointLayout of the underlying buffer, i.e. if push_attribute_range was not called for at least one of these attributes.

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