Trait Interface

Source
pub trait Interface:
    DynClone
    + Send
    + Debug {
    // Required methods
    fn receive<'life0, 'async_trait>(
        &'life0 self,
        interface_tx: Sender<String>,
        shutdown: Receiver<bool>,
    ) -> Pin<Box<dyn Future<Output = Result<(), Error>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait;
    fn send<'life0, 'async_trait>(
        &'life0 self,
        interface_rx: Receiver<Notification>,
        shutdown: Receiver<bool>,
    ) -> Pin<Box<dyn Future<Output = Result<(), Error>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait;
}
Expand description

A data structure that contains information and functions needed to communicate on a particular interface between the server and client.

Required Methods§

Source

fn receive<'life0, 'async_trait>( &'life0 self, interface_tx: Sender<String>, shutdown: Receiver<bool>, ) -> Pin<Box<dyn Future<Output = Result<(), Error>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Implements the server receiving notifications from the Interface.

Source

fn send<'life0, 'async_trait>( &'life0 self, interface_rx: Receiver<Notification>, shutdown: Receiver<bool>, ) -> Pin<Box<dyn Future<Output = Result<(), Error>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Implements the client sending notifications to the Interface.

Implementors§