Struct Stream

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pub struct Stream {
Show 15 fields pub initial_sequence_number: u32, pub seq_offset: SeqOffset, pub window_scale: u8, pub got_window_scale: bool, pub state: StreamInboundState, pub seq_window_start: u32, pub seq_window_end: u32, pub highest_acked: u64, pub reverse_acked: u64, pub had_reset: bool, pub has_ended: bool, pub gaps_length: u64, pub retransmit_count: usize, pub segments_info: BinaryHeap<SegmentInfo>, pub segments_info_dropped: usize,
}
Expand description

unidirectional stream of a connection

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§initial_sequence_number: u32

initial sequence number

§seq_offset: SeqOffset

offset from packet sequence number to absolute stream offset

§window_scale: u8

window scale

§got_window_scale: bool

if the window scale was captured (if not, try to estimate)

§state: StreamInboundState

stream state

§seq_window_start: u32

lowest acceptable TCP sequence number (used to disambiguate absolute offset)

§seq_window_end: u32

highest acceptable TCP sequence number plus one

§highest_acked: u64

highest offset at which we have received an ack

§reverse_acked: u64

highest acked offset of opposite stream

§had_reset: bool

whether a reset happened in this direction

§has_ended: bool

true if the FIN for this stream was acked

§gaps_length: u64

count of bytes skipped due to gaps

§retransmit_count: usize

detected retransmission count

§segments_info: BinaryHeap<SegmentInfo>

segment metadata

§segments_info_dropped: usize

number of packets not written to segments_info because it was full

Implementations§

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impl Stream

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pub fn new() -> Self

create new instance

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pub fn readable_buffered_length(&self) -> usize

return the number of bytes currently buffered and readable

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pub fn total_buffered_length(&self) -> usize

return the total length of the buffer, including segments not yet readable

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pub fn buffer_start(&self) -> u64

get offset of head of internal buffer

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pub fn set_window_scale(&mut self, window_scale: u8) -> bool

set the window scale option

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pub fn estimate_window_scale(&mut self, fit_end_offset: u64) -> bool

if window scale was not received, try to estimate it

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pub fn set_isn(&mut self, isn: u32, window_size: u16)

set initial sequence number

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pub fn update_offset( &mut self, number: u32, should_advance: bool, ) -> Option<u64>

update seq_window and seq_offset based on current window, return whether the value was in the current window and the absolute stream offset

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pub fn handle_data_packet( &mut self, sequence_number: u32, data: &[u8], extra: &PacketExtra, ) -> bool

handle data packet in the forward direction

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pub fn handle_ack_packet( &mut self, acknowledgment_number: u32, window_size: u16, extra: &PacketExtra, ) -> bool

handle ack packet in the reverse direction

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pub fn handle_fin_packet( &mut self, sequence_number: u32, data_len: usize, extra: &PacketExtra, ) -> bool

handle FIN packet

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pub fn handle_rst_packet( &mut self, sequence_number: u32, extra: &PacketExtra, ) -> bool

handle reset packet in established state

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pub fn add_segment_info(&mut self, info: SegmentInfo) -> bool

add an info object to segments_info

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pub fn read_segments_until( &mut self, end_offset: Option<u64>, in_segments: &mut Vec<SegmentInfo>, )

pop and read segment info until offset, adding to vec. if end_offset is None, read everything

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pub fn read_gaps(&mut self, range: Range<u64>, in_gaps: &mut Vec<Range<u64>>)

read gaps in buffer in a given range, adding to vec and accounting in gaps_length

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pub fn read_next<T>( &mut self, end_offset: u64, in_segments: &mut Vec<SegmentInfo>, in_gaps: &mut Vec<Range<u64>>, read_fn: impl FnOnce(RingBufSlice<'_, u8>) -> T, ) -> Option<T>

read state until offset

Trait Implementations§

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impl Default for Stream

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fn default() -> Self

Returns the “default value” for a type. Read more

Auto Trait Implementations§

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impl Freeze for Stream

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impl RefUnwindSafe for Stream

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impl Send for Stream

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impl Sync for Stream

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impl Unpin for Stream

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impl UnwindSafe for Stream

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<D> OwoColorize for D

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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black(&self) -> FgColorDisplay<'_, Black, Self>

Change the foreground color to black
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fn on_black(&self) -> BgColorDisplay<'_, Black, Self>

Change the background color to black
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fn red(&self) -> FgColorDisplay<'_, Red, Self>

Change the foreground color to red
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fn on_red(&self) -> BgColorDisplay<'_, Red, Self>

Change the background color to red
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fn green(&self) -> FgColorDisplay<'_, Green, Self>

Change the foreground color to green
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fn on_green(&self) -> BgColorDisplay<'_, Green, Self>

Change the background color to green
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fn yellow(&self) -> FgColorDisplay<'_, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow(&self) -> BgColorDisplay<'_, Yellow, Self>

Change the background color to yellow
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fn blue(&self) -> FgColorDisplay<'_, Blue, Self>

Change the foreground color to blue
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fn on_blue(&self) -> BgColorDisplay<'_, Blue, Self>

Change the background color to blue
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fn magenta(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to magenta
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fn purple(&self) -> FgColorDisplay<'_, Magenta, Self>

Change the foreground color to purple
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fn on_purple(&self) -> BgColorDisplay<'_, Magenta, Self>

Change the background color to purple
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fn cyan(&self) -> FgColorDisplay<'_, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan(&self) -> BgColorDisplay<'_, Cyan, Self>

Change the background color to cyan
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fn white(&self) -> FgColorDisplay<'_, White, Self>

Change the foreground color to white
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fn on_white(&self) -> BgColorDisplay<'_, White, Self>

Change the background color to white
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fn default_color(&self) -> FgColorDisplay<'_, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>

Change the background color to the terminal default
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fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>

Change the background color to bright black
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fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>

Change the background color to bright red
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fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>

Change the background color to bright white
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fn bold(&self) -> BoldDisplay<'_, Self>

Make the text bold
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fn dimmed(&self) -> DimDisplay<'_, Self>

Make the text dim
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fn italic(&self) -> ItalicDisplay<'_, Self>

Make the text italicized
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fn underline(&self) -> UnderlineDisplay<'_, Self>

Make the text underlined
Make the text blink
Make the text blink (but fast!)
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fn reversed(&self) -> ReversedDisplay<'_, Self>

Swap the foreground and background colors
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fn hidden(&self) -> HiddenDisplay<'_, Self>

Hide the text
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fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more