Struct parry3d::query::QueryDispatcherChain [−][src]
pub struct QueryDispatcherChain<T, U>(_, _);
Expand description
The composition of two dispatchers
Trait Implementations
impl<ManifoldData, ContactData, T, U> PersistentQueryDispatcher<ManifoldData, ContactData> for QueryDispatcherChain<T, U> where
T: PersistentQueryDispatcher<ManifoldData, ContactData>,
U: PersistentQueryDispatcher<ManifoldData, ContactData>,
[src]
impl<ManifoldData, ContactData, T, U> PersistentQueryDispatcher<ManifoldData, ContactData> for QueryDispatcherChain<T, U> where
T: PersistentQueryDispatcher<ManifoldData, ContactData>,
U: PersistentQueryDispatcher<ManifoldData, ContactData>,
[src]fn contact_manifolds(
&self,
pos12: &Isometry<Real>,
g1: &dyn Shape,
g2: &dyn Shape,
prediction: Real,
manifolds: &mut Vec<ContactManifold<ManifoldData, ContactData>>,
workspace: &mut Option<ContactManifoldsWorkspace>
) -> Result<(), Unsupported>
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fn contact_manifolds(
&self,
pos12: &Isometry<Real>,
g1: &dyn Shape,
g2: &dyn Shape,
prediction: Real,
manifolds: &mut Vec<ContactManifold<ManifoldData, ContactData>>,
workspace: &mut Option<ContactManifoldsWorkspace>
) -> Result<(), Unsupported>
[src]Compute all the contacts between two shapes. Read more
fn contact_manifold_convex_convex(
&self,
pos12: &Isometry<Real>,
g1: &dyn Shape,
g2: &dyn Shape,
prediction: Real,
manifold: &mut ContactManifold<ManifoldData, ContactData>
) -> Result<(), Unsupported>
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fn contact_manifold_convex_convex(
&self,
pos12: &Isometry<Real>,
g1: &dyn Shape,
g2: &dyn Shape,
prediction: Real,
manifold: &mut ContactManifold<ManifoldData, ContactData>
) -> Result<(), Unsupported>
[src]Computes the contact-manifold between two convex shapes.
impl<T, U> QueryDispatcher for QueryDispatcherChain<T, U> where
T: QueryDispatcher,
U: QueryDispatcher,
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impl<T, U> QueryDispatcher for QueryDispatcherChain<T, U> where
T: QueryDispatcher,
U: QueryDispatcher,
[src]fn intersection_test(
&self,
pos12: &Isometry<Real>,
g1: &dyn Shape,
g2: &dyn Shape
) -> Result<bool, Unsupported>
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fn intersection_test(
&self,
pos12: &Isometry<Real>,
g1: &dyn Shape,
g2: &dyn Shape
) -> Result<bool, Unsupported>
[src]Tests whether two shapes are intersecting.
fn distance(
&self,
pos12: &Isometry<Real>,
g1: &dyn Shape,
g2: &dyn Shape
) -> Result<Real, Unsupported>
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fn distance(
&self,
pos12: &Isometry<Real>,
g1: &dyn Shape,
g2: &dyn Shape
) -> Result<Real, Unsupported>
[src]Computes the minimum distance separating two shapes. Read more
fn contact(
&self,
pos12: &Isometry<Real>,
g1: &dyn Shape,
g2: &dyn Shape,
prediction: Real
) -> Result<Option<Contact>, Unsupported>
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fn contact(
&self,
pos12: &Isometry<Real>,
g1: &dyn Shape,
g2: &dyn Shape,
prediction: Real
) -> Result<Option<Contact>, Unsupported>
[src]Computes one pair of contact points point between two shapes. Read more
fn closest_points(
&self,
pos12: &Isometry<Real>,
g1: &dyn Shape,
g2: &dyn Shape,
max_dist: Real
) -> Result<ClosestPoints, Unsupported>
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fn closest_points(
&self,
pos12: &Isometry<Real>,
g1: &dyn Shape,
g2: &dyn Shape,
max_dist: Real
) -> Result<ClosestPoints, Unsupported>
[src]Computes the pair of closest points between two shapes. Read more
fn time_of_impact(
&self,
pos12: &Isometry<Real>,
vel12: &Vector<Real>,
g1: &dyn Shape,
g2: &dyn Shape,
max_toi: Real
) -> Result<Option<TOI>, Unsupported>
[src]
fn time_of_impact(
&self,
pos12: &Isometry<Real>,
vel12: &Vector<Real>,
g1: &dyn Shape,
g2: &dyn Shape,
max_toi: Real
) -> Result<Option<TOI>, Unsupported>
[src]Computes the smallest time when two shapes under translational movement are separated by a
distance smaller or equal to distance
. Read more
fn nonlinear_time_of_impact(
&self,
motion1: &NonlinearRigidMotion,
g1: &dyn Shape,
motion2: &NonlinearRigidMotion,
g2: &dyn Shape,
start_time: Real,
end_time: Real,
stop_at_penetration: bool
) -> Result<Option<TOI>, Unsupported>
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fn nonlinear_time_of_impact(
&self,
motion1: &NonlinearRigidMotion,
g1: &dyn Shape,
motion2: &NonlinearRigidMotion,
g2: &dyn Shape,
start_time: Real,
end_time: Real,
stop_at_penetration: bool
) -> Result<Option<TOI>, Unsupported>
[src]Computes the smallest time of impact of two shapes under translational and rotational movement. Read more
fn chain<U: QueryDispatcher>(self, other: U) -> QueryDispatcherChain<Self, U> where
Self: Sized,
[src]
fn chain<U: QueryDispatcher>(self, other: U) -> QueryDispatcherChain<Self, U> where
Self: Sized,
[src]Construct a QueryDispatcher
that falls back on other
for cases not handled by self
Auto Trait Implementations
impl<T, U> RefUnwindSafe for QueryDispatcherChain<T, U> where
T: RefUnwindSafe,
U: RefUnwindSafe,
T: RefUnwindSafe,
U: RefUnwindSafe,
impl<T, U> Send for QueryDispatcherChain<T, U> where
T: Send,
U: Send,
T: Send,
U: Send,
impl<T, U> Sync for QueryDispatcherChain<T, U> where
T: Sync,
U: Sync,
T: Sync,
U: Sync,
impl<T, U> Unpin for QueryDispatcherChain<T, U> where
T: Unpin,
U: Unpin,
T: Unpin,
U: Unpin,
impl<T, U> UnwindSafe for QueryDispatcherChain<T, U> where
T: UnwindSafe,
U: UnwindSafe,
T: UnwindSafe,
U: UnwindSafe,
Blanket Implementations
impl<T> BorrowMut<T> for T where
T: ?Sized,
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impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]pub fn borrow_mut(&mut self) -> &mut T
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pub fn borrow_mut(&mut self) -> &mut T
[src]Mutably borrows from an owned value. Read more
impl<T> Downcast for T where
T: Any,
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impl<T> Downcast for T where
T: Any,
[src]pub fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
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pub fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
[src]Convert Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
. Read more
pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
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pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
[src]Convert Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
. Read more
pub fn as_any(&self) -> &(dyn Any + 'static)
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pub fn as_any(&self) -> &(dyn Any + 'static)
[src]Convert &Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s. Read more
pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
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pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
[src]Convert &mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s. Read more
impl<T> DowncastSync for T where
T: Any + Send + Sync,
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impl<T> DowncastSync for T where
T: Any + Send + Sync,
[src]impl<T> Same<T> for T
impl<T> Same<T> for T
type Output = T
type Output = T
Should always be Self
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
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impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
[src]pub fn to_subset(&self) -> Option<SS>
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pub fn to_subset(&self) -> Option<SS>
[src]The inverse inclusion map: attempts to construct self
from the equivalent element of its
superset. Read more
pub fn is_in_subset(&self) -> bool
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pub fn is_in_subset(&self) -> bool
[src]Checks if self
is actually part of its subset T
(and can be converted to it).
pub fn to_subset_unchecked(&self) -> SS
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pub fn to_subset_unchecked(&self) -> SS
[src]Use with care! Same as self.to_subset
but without any property checks. Always succeeds.
pub fn from_subset(element: &SS) -> SP
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pub fn from_subset(element: &SS) -> SP
[src]The inclusion map: converts self
to the equivalent element of its superset.