Struct parry3d::shape::Ball [−][src]
A Ball shape.
Fields
radius: Real
The radius of the ball.
Implementations
impl Ball
[src]
pub fn aabb(&self, pos: &Isometry<Real>) -> AABB
[src]
Computes the world-space AABB of this ball transformed by pos
.
pub fn local_aabb(&self) -> AABB
[src]
Computes the local-space AABB of this ball.
impl Ball
[src]
pub fn bounding_sphere(&self, pos: &Isometry<Real>) -> BoundingSphere
[src]
Computes the world-space bounding sphere of this ball, transformed by pos
.
pub fn local_bounding_sphere(&self) -> BoundingSphere
[src]
Computes the local-space AABB of this ball.
impl Ball
[src]
impl Ball
[src]
pub fn to_trimesh(
&self,
ntheta_subdiv: u32,
nphi_subdiv: u32
) -> (Vec<Point3<Real>>, Vec<[u32; 3]>)
[src]
&self,
ntheta_subdiv: u32,
nphi_subdiv: u32
) -> (Vec<Point3<Real>>, Vec<[u32; 3]>)
Discretize the boundary of this ball as a triangle-mesh.
Trait Implementations
impl Clone for Ball
[src]
impl Copy for Ball
[src]
impl Debug for Ball
[src]
impl PartialEq<Ball> for Ball
[src]
impl PointQuery for Ball
[src]
fn project_local_point(&self, pt: &Point<Real>, solid: bool) -> PointProjection
[src]
fn project_local_point_and_get_feature(
&self,
pt: &Point<Real>
) -> (PointProjection, FeatureId)
[src]
&self,
pt: &Point<Real>
) -> (PointProjection, FeatureId)
fn distance_to_local_point(&self, pt: &Point<Real>, solid: bool) -> Real
[src]
fn contains_local_point(&self, pt: &Point<Real>) -> bool
[src]
fn project_point(
&self,
m: &Isometry<Real>,
pt: &Point<Real>,
solid: bool
) -> PointProjection
[src]
&self,
m: &Isometry<Real>,
pt: &Point<Real>,
solid: bool
) -> PointProjection
fn distance_to_point(
&self,
m: &Isometry<Real>,
pt: &Point<Real>,
solid: bool
) -> Real
[src]
&self,
m: &Isometry<Real>,
pt: &Point<Real>,
solid: bool
) -> Real
fn project_point_and_get_feature(
&self,
m: &Isometry<Real>,
pt: &Point<Real>
) -> (PointProjection, FeatureId)
[src]
&self,
m: &Isometry<Real>,
pt: &Point<Real>
) -> (PointProjection, FeatureId)
fn contains_point(&self, m: &Isometry<Real>, pt: &Point<Real>) -> bool
[src]
impl RayCast for Ball
[src]
fn cast_local_ray(&self, ray: &Ray, max_toi: Real, solid: bool) -> Option<Real>
[src]
fn cast_local_ray_and_get_normal(
&self,
ray: &Ray,
max_toi: Real,
solid: bool
) -> Option<RayIntersection>
[src]
&self,
ray: &Ray,
max_toi: Real,
solid: bool
) -> Option<RayIntersection>
fn intersects_local_ray(&self, ray: &Ray, max_toi: Real) -> bool
[src]
fn cast_ray(
&self,
m: &Isometry<Real>,
ray: &Ray,
max_toi: Real,
solid: bool
) -> Option<Real>
[src]
&self,
m: &Isometry<Real>,
ray: &Ray,
max_toi: Real,
solid: bool
) -> Option<Real>
fn cast_ray_and_get_normal(
&self,
m: &Isometry<Real>,
ray: &Ray,
max_toi: Real,
solid: bool
) -> Option<RayIntersection>
[src]
&self,
m: &Isometry<Real>,
ray: &Ray,
max_toi: Real,
solid: bool
) -> Option<RayIntersection>
fn intersects_ray(&self, m: &Isometry<Real>, ray: &Ray, max_toi: Real) -> bool
[src]
impl Shape for Ball
[src]
fn clone_box(&self) -> Box<dyn Shape>
[src]
fn compute_local_aabb(&self) -> AABB
[src]
fn compute_local_bounding_sphere(&self) -> BoundingSphere
[src]
fn compute_aabb(&self, position: &Isometry<Real>) -> AABB
[src]
fn mass_properties(&self, density: Real) -> MassProperties
[src]
fn ccd_thickness(&self) -> Real
[src]
fn ccd_angular_thickness(&self) -> Real
[src]
fn is_convex(&self) -> bool
[src]
fn shape_type(&self) -> ShapeType
[src]
fn as_typed_shape(&self) -> TypedShape<'_>
[src]
fn as_support_map(&self) -> Option<&dyn SupportMap>
[src]
fn compute_bounding_sphere(&self, position: &Isometry<Real>) -> BoundingSphere
[src]
fn as_composite_shape(&self) -> Option<&dyn SimdCompositeShape>
[src]
fn as_polygonal_feature_map(&self) -> Option<(&dyn PolygonalFeatureMap, Real)>
[src]
fn feature_normal_at_point(
&self,
_feature: FeatureId,
_point: &Point<Real>
) -> Option<Unit<Vector<Real>>>
[src]
&self,
_feature: FeatureId,
_point: &Point<Real>
) -> Option<Unit<Vector<Real>>>
impl StructuralPartialEq for Ball
[src]
impl SupportMap for Ball
[src]
fn support_point(&self, m: &Isometry<Real>, dir: &Vector<Real>) -> Point<Real>
[src]
fn support_point_toward(
&self,
m: &Isometry<Real>,
dir: &Unit<Vector<Real>>
) -> Point<Real>
[src]
&self,
m: &Isometry<Real>,
dir: &Unit<Vector<Real>>
) -> Point<Real>
fn local_support_point(&self, dir: &Vector<Real>) -> Point<Real>
[src]
fn local_support_point_toward(&self, dir: &Unit<Vector<Real>>) -> Point<Real>
[src]
Auto Trait Implementations
impl RefUnwindSafe for Ball
impl Send for Ball
impl Sync for Ball
impl Unpin for Ball
impl UnwindSafe for Ball
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
[src]
T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
[src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
[src]
T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
[src]
impl<T> Downcast for T where
T: Any,
[src]
T: Any,
pub fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
[src]
pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
[src]
pub fn as_any(&self) -> &(dyn Any + 'static)
[src]
pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
[src]
impl<T> DowncastSync for T where
T: Any + Send + Sync,
[src]
T: Any + Send + Sync,
impl<T> From<T> for T
[src]
impl<T, U> Into<U> for T where
U: From<T>,
[src]
U: From<T>,
impl<T> Same<T> for T
type Output = T
Should always be Self
impl<T> Scalar for T where
T: Copy + PartialEq<T> + Debug + Any,
[src]
T: Copy + PartialEq<T> + Debug + Any,
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
[src]
SS: SubsetOf<SP>,
pub fn to_subset(&self) -> Option<SS>
[src]
pub fn is_in_subset(&self) -> bool
[src]
pub fn to_subset_unchecked(&self) -> SS
[src]
pub fn from_subset(element: &SS) -> SP
[src]
impl<T> ToOwned for T where
T: Clone,
[src]
T: Clone,
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
[src]
pub fn clone_into(&self, target: &mut T)
[src]
impl<T, U> TryFrom<U> for T where
U: Into<T>,
[src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
[src]
U: TryFrom<T>,